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Diffstat (limited to 'assets/opensb/rendering/effects/world.vert')
-rw-r--r-- | assets/opensb/rendering/effects/world.vert | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/assets/opensb/rendering/effects/world.vert b/assets/opensb/rendering/effects/world.vert index ce8a9fc..f41c0a8 100644 --- a/assets/opensb/rendering/effects/world.vert +++ b/assets/opensb/rendering/effects/world.vert @@ -6,6 +6,7 @@ uniform vec2 textureSize2; uniform vec2 textureSize3; uniform vec2 screenSize; uniform mat3 vertexTransform; +uniform bool vertexRounding; uniform vec2 lightMapSize; uniform vec2 lightMapScale; uniform vec2 lightMapOffset; @@ -24,11 +25,13 @@ out vec2 fragmentLightMapCoordinate; void main() { vec2 screenPosition = (vertexTransform * vec3(vertexPosition, 1.0)).xy; - if (((vertexData >> 3) & 0x1) == 1) - screenPosition.x = round(screenPosition.x); - if (((vertexData >> 4) & 0x1) == 1) - screenPosition.y = round(screenPosition.y); - + if (vertexRounding) { + if (((vertexData >> 3) & 0x1) == 1) + screenPosition.x = round(screenPosition.x); + if (((vertexData >> 4) & 0x1) == 1) + screenPosition.y = round(screenPosition.y); + } + fragmentLightMapMultiplier = float((vertexData >> 2) & 0x1); int vertexTextureIndex = vertexData & 0x3; fragmentLightMapCoordinate = (screenPosition / lightMapScale) - lightMapOffset * lightMapSize / screenSize; |