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-rw-r--r--source/client/StarClientApplication.cpp2
-rw-r--r--source/frontend/StarMainMixer.cpp26
-rw-r--r--source/frontend/StarMainMixer.hpp3
3 files changed, 28 insertions, 3 deletions
diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp
index b53a9c1..542e41b 100644
--- a/source/client/StarClientApplication.cpp
+++ b/source/client/StarClientApplication.cpp
@@ -408,6 +408,7 @@ void ClientApplication::changeState(MainAppState newState) {
m_universeClient.reset();
m_mainMixer->setUniverseClient({});
+ m_mainMixer->setWorldPainter({});
m_titleScreen.reset();
}
@@ -535,6 +536,7 @@ void ClientApplication::changeState(MainAppState newState) {
m_worldPainter = make_shared<WorldPainter>();
m_mainInterface = make_shared<MainInterface>(m_universeClient, m_worldPainter, m_cinematicOverlay);
+ m_mainMixer->setWorldPainter(m_worldPainter);
if (auto renderer = Application::renderer()) {
m_worldPainter->renderInit(renderer);
diff --git a/source/frontend/StarMainMixer.cpp b/source/frontend/StarMainMixer.cpp
index 46c26cd..c49a0fc 100644
--- a/source/frontend/StarMainMixer.cpp
+++ b/source/frontend/StarMainMixer.cpp
@@ -6,6 +6,7 @@
#include "StarPlayer.hpp"
#include "StarAssets.hpp"
#include "StarWorldClient.hpp"
+#include "StarWorldPainter.hpp"
namespace Star {
@@ -17,6 +18,10 @@ void MainMixer::setUniverseClient(UniverseClientPtr universeClient) {
m_universeClient = move(universeClient);
}
+void MainMixer::setWorldPainter(WorldPainterPtr worldPainter) {
+ m_worldPainter = move(worldPainter);
+}
+
void MainMixer::update(bool muteSfx, bool muteMusic) {
auto assets = Root::singleton().assets();
@@ -30,7 +35,7 @@ void MainMixer::update(bool muteSfx, bool muteMusic) {
m_mixer->setGroupVolume(group, m_groupVolumes[group], 1.0f);
}
} else if (!m_mutedGroups.contains(group)) {
- float volumeSetting = Root::singleton().configuration()->get(settingName).toFloat() / 100;
+ float volumeSetting = Root::singleton().configuration()->get(settingName).toFloat() / 100.0f;
if (!m_groupVolumes.contains(group) || volumeSetting != m_groupVolumes[group]) {
m_mixer->setGroupVolume(group, volumeSetting);
m_groupVolumes[group] = volumeSetting;
@@ -72,11 +77,26 @@ void MainMixer::update(bool muteSfx, bool muteMusic) {
Vec2F stereoAdjustmentRange = jsonToVec2F(assets->json("/sfx.config:stereoAdjustmentRange"));
float attenuationGamma = assets->json("/sfx.config:attenuationGamma").toFloat();
auto playerPos = m_universeClient->mainPlayer()->position();
+ auto cameraPos = m_worldPainter->camera().centerWorldPosition();
auto worldGeometry = currentWorld->geometry();
m_mixer->update([&](unsigned channel, Vec2F pos, float rangeMultiplier) {
- Vec2F diff = worldGeometry.diff(pos, playerPos);
- float diffMagnitude = diff.magnitude();
+ Vec2F playerDiff = worldGeometry.diff(pos, playerPos);
+ Vec2F cameraDiff = worldGeometry.diff(pos, cameraPos);
+ float playerMagSq = playerDiff.magnitudeSquared();
+ float cameraMagSq = cameraDiff.magnitudeSquared();
+
+ Vec2F diff;
+ float diffMagnitude;
+ if (playerMagSq < cameraMagSq) {
+ diff = playerDiff;
+ diffMagnitude = sqrt(playerMagSq);
+ }
+ else {
+ diff = cameraDiff;
+ diffMagnitude = sqrt(cameraMagSq);
+ }
+
if (diffMagnitude == 0.0f)
return 0.0f;
diff --git a/source/frontend/StarMainMixer.hpp b/source/frontend/StarMainMixer.hpp
index e0f1223..ecf9443 100644
--- a/source/frontend/StarMainMixer.hpp
+++ b/source/frontend/StarMainMixer.hpp
@@ -7,6 +7,7 @@
namespace Star {
STAR_CLASS(UniverseClient);
+STAR_CLASS(WorldPainter);
STAR_CLASS(MainMixer);
class MainMixer {
@@ -14,6 +15,7 @@ public:
MainMixer(unsigned sampleRate, unsigned channels);
void setUniverseClient(UniverseClientPtr universeClient);
+ void setWorldPainter(WorldPainterPtr worldPainter);
void update(bool muteSfx = false, bool muteMusic = false);
@@ -24,6 +26,7 @@ public:
private:
UniverseClientPtr m_universeClient;
+ WorldPainterPtr m_worldPainter;
MixerPtr m_mixer;
Set<MixerGroup> m_mutedGroups;
Map<MixerGroup, float> m_groupVolumes;