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-rw-r--r--assets/opensb/itemdrop.config.patch2
-rw-r--r--source/core/StarTime.cpp2
-rw-r--r--source/frontend/StarClientCommandProcessor.cpp21
-rw-r--r--source/frontend/StarClientCommandProcessor.hpp1
-rw-r--r--source/game/StarCommandProcessor.cpp99
-rw-r--r--source/game/StarCommandProcessor.hpp2
-rw-r--r--source/game/StarNetPackets.cpp17
-rw-r--r--source/game/StarNetPackets.hpp6
-rw-r--r--source/game/StarSystemWorldServerThread.cpp2
-rw-r--r--source/game/StarUniverseClient.cpp2
-rw-r--r--source/game/StarUniverseServer.cpp22
-rw-r--r--source/game/StarUniverseServer.hpp2
-rw-r--r--source/game/StarWorldServerThread.cpp3
-rw-r--r--source/server/main.cpp2
14 files changed, 103 insertions, 80 deletions
diff --git a/assets/opensb/itemdrop.config.patch b/assets/opensb/itemdrop.config.patch
index cd3d445..643e90e 100644
--- a/assets/opensb/itemdrop.config.patch
+++ b/assets/opensb/itemdrop.config.patch
@@ -1,7 +1,7 @@
{
"directives" : "",
"pickupDistance" : 0.5,
- "afterTakenLife" : 2.5,
+ "afterTakenLife" : 0.75,
"overheadTime" : 0.5,
"overheadApproach" : 2000,
"overheadRandomizedDistance" : 0.25
diff --git a/source/core/StarTime.cpp b/source/core/StarTime.cpp
index f64b850..96cbdde 100644
--- a/source/core/StarTime.cpp
+++ b/source/core/StarTime.cpp
@@ -147,7 +147,7 @@ void Clock::setMilliseconds(int64_t millis) {
void Clock::adjustTime(double timeAdjustment) {
RecursiveMutexLocker locker(m_mutex);
- setTime(time() + timeAdjustment);
+ setTime(max<double>(0.0, time() + timeAdjustment));
}
void Clock::adjustMilliseconds(int64_t millisAdjustment) {
diff --git a/source/frontend/StarClientCommandProcessor.cpp b/source/frontend/StarClientCommandProcessor.cpp
index 8434043..52882d9 100644
--- a/source/frontend/StarClientCommandProcessor.cpp
+++ b/source/frontend/StarClientCommandProcessor.cpp
@@ -51,8 +51,7 @@ ClientCommandProcessor::ClientCommandProcessor(UniverseClientPtr universeClient,
{"maketechavailable", bind(&ClientCommandProcessor::makeTechAvailable, this, _1)},
{"enabletech", bind(&ClientCommandProcessor::enableTech, this, _1)},
{"upgradeship", bind(&ClientCommandProcessor::upgradeShip, this, _1)},
- {"swap", bind(&ClientCommandProcessor::swap, this, _1)},
- {"timescale", bind(&ClientCommandProcessor::timeScale, this, _1)}
+ {"swap", bind(&ClientCommandProcessor::swap, this, _1)}
};
}
@@ -381,7 +380,7 @@ String ClientCommandProcessor::makeTechAvailable(String const& argumentsString)
return "You must be an admin to use this command.";
if (arguments.size() == 0)
- return "Not enouch arguments to /maketechavailable";
+ return "Not enough arguments to /maketechavailable";
m_universeClient->mainPlayer()->techs()->makeAvailable(arguments.at(0));
return strf("Added {} to player's visible techs", arguments.at(0));
@@ -393,7 +392,7 @@ String ClientCommandProcessor::enableTech(String const& argumentsString) {
return "You must be an admin to use this command.";
if (arguments.size() == 0)
- return "Not enouch arguments to /enabletech";
+ return "Not enough arguments to /enabletech";
m_universeClient->mainPlayer()->techs()->makeAvailable(arguments.at(0));
m_universeClient->mainPlayer()->techs()->enable(arguments.at(0));
@@ -406,7 +405,7 @@ String ClientCommandProcessor::upgradeShip(String const& argumentsString) {
return "You must be an admin to use this command.";
if (arguments.size() == 0)
- return "Not enouch arguments to /upgradeship";
+ return "Not enough arguments to /upgradeship";
auto shipUpgrades = Json::parseJson(arguments.at(0));
m_universeClient->rpcInterface()->invokeRemote("ship.applyShipUpgrades", shipUpgrades);
@@ -417,7 +416,7 @@ String ClientCommandProcessor::swap(String const& argumentsString) {
auto arguments = m_parser.tokenizeToStringList(argumentsString);
if (arguments.size() == 0)
- return "Not enouch arguments to /swap";
+ return "Not enough arguments to /swap";
if (m_universeClient->switchPlayer(arguments[0]))
return "Successfully swapped player";
@@ -425,14 +424,4 @@ String ClientCommandProcessor::swap(String const& argumentsString) {
return "Failed to swap player";
}
-String ClientCommandProcessor::timeScale(String const& argumentsString) {
- auto arguments = m_parser.tokenizeToStringList(argumentsString);
-
- if (arguments.size() == 0)
- return "Not enouch arguments to /timescale";
-
- GlobalTimescale = clamp(lexicalCast<float>(arguments[0]), 0.001f, 256.0f);
- return strf("Set application timescale to {:6.6f}x", GlobalTimescale);
-}
-
}
diff --git a/source/frontend/StarClientCommandProcessor.hpp b/source/frontend/StarClientCommandProcessor.hpp
index 50e5a06..b06f3d5 100644
--- a/source/frontend/StarClientCommandProcessor.hpp
+++ b/source/frontend/StarClientCommandProcessor.hpp
@@ -58,7 +58,6 @@ private:
String enableTech(String const& argumentsString);
String upgradeShip(String const& argumentsString);
String swap(String const& argumentsString);
- String timeScale(String const& argumentsString);
UniverseClientPtr m_universeClient;
CinematicPtr m_cinematicOverlay;
diff --git a/source/game/StarCommandProcessor.cpp b/source/game/StarCommandProcessor.cpp
index 0d9d4e9..ee0b4fb 100644
--- a/source/game/StarCommandProcessor.cpp
+++ b/source/game/StarCommandProcessor.cpp
@@ -193,22 +193,56 @@ String CommandProcessor::warpRandom(ConnectionId connectionId, String const& typ
return strf("warping to {}", *target);
}
-String CommandProcessor::timewarp(ConnectionId connectionId, String const& argumentString) {
+String CommandProcessor::timewarp(ConnectionId connectionId, String const& argumentsString) {
if (auto errorMsg = adminCheck(connectionId, "do the time warp again"))
return *errorMsg;
+ auto arguments = m_parser.tokenizeToStringList(argumentsString);
+ if (arguments.empty())
+ return "Not enough arguments to /timewarp";
+
try {
- auto time = lexicalCast<double>(argumentString);
- if (time < 0)
+ auto time = lexicalCast<double>(arguments.at(0));
+ if (time == 0.0)
+ return "You suck at time travel.";
+ else if (time < 0.0 && (arguments.size() < 2 || arguments[1] != "please"))
return "Great Scott! We can't go back in time!";
m_universe->universeClock()->adjustTime(time);
- return "It's just a jump to the left...";
+ return strf("It's just a jump to the {}...", time > 0.0 ? "left" : "right");
} catch (BadLexicalCast const&) {
- return strf("Could not parse the argument {} as a time adjustment", argumentString);
+ return strf("Could not parse the argument {} as a time adjustment", arguments[0]);
}
}
+String CommandProcessor::timescale(ConnectionId connectionId, String const& argumentsString) {
+ if (auto errorMsg = adminCheck(connectionId, "mess with time"))
+ return *errorMsg;
+
+ auto arguments = m_parser.tokenizeToStringList(argumentsString);
+
+ if (arguments.empty())
+ return "Not enough arguments to /timescale";
+
+ float timescale = clamp(lexicalCast<float>(arguments[0]), 0.001f, 32.0f);
+ m_universe->setTimescale(timescale);
+ return strf("Set timescale to {:6.6f}x", timescale);
+}
+
+String CommandProcessor::tickrate(ConnectionId connectionId, String const& argumentsString) {
+ if (auto errorMsg = adminCheck(connectionId, "change the tick rate"))
+ return *errorMsg;
+
+ auto arguments = m_parser.tokenizeToStringList(argumentsString);
+
+ if (arguments.empty())
+ return "Not enough arguments to /tickrate";
+
+ unsigned tickRate = clamp<unsigned>(lexicalCast<unsigned>(arguments[0]), 5, 500);
+ m_universe->setTickRate(tickRate);
+ return strf("Set tick rate to {}Hz", tickRate);
+}
+
String CommandProcessor::setTileProtection(ConnectionId connectionId, String const& argumentString) {
if (auto errorMsg = adminCheck(connectionId, "modify world properties")) {
return *errorMsg;
@@ -272,7 +306,7 @@ String CommandProcessor::spawnItem(ConnectionId connectionId, String const& argu
auto arguments = m_parser.tokenizeToStringList(argumentString);
- if (arguments.size() == 0)
+ if (arguments.empty())
return "Not enough arguments to /spawnitem";
try {
@@ -321,7 +355,7 @@ String CommandProcessor::spawnTreasure(ConnectionId connectionId, String const&
auto arguments = m_parser.tokenizeToStringList(argumentString);
- if (arguments.size() == 0)
+ if (arguments.empty())
return "Not enough arguments to /spawntreasure";
try {
@@ -532,7 +566,7 @@ String CommandProcessor::kick(ConnectionId connectionId, String const& argumentS
auto arguments = m_parser.tokenizeToStringList(argumentString);
- if (arguments.size() == 0)
+ if (arguments.empty())
return "No player specified";
auto toKick = playerCidFromCommand(arguments[0], m_universe);
@@ -557,7 +591,7 @@ String CommandProcessor::ban(ConnectionId connectionId, String const& argumentSt
auto arguments = m_parser.tokenizeToStringList(argumentString);
- if (arguments.size() == 0)
+ if (arguments.empty())
return "No player specified";
auto toKick = playerCidFromCommand(arguments[0], m_universe);
@@ -605,7 +639,7 @@ String CommandProcessor::unbanIp(ConnectionId connectionId, String const& argume
auto arguments = m_parser.tokenizeToStringList(argumentString);
- if (arguments.size() == 0)
+ if (arguments.empty())
return "No IP specified";
bool success = m_universe->unbanIp(arguments[0]);
@@ -622,7 +656,7 @@ String CommandProcessor::unbanUuid(ConnectionId connectionId, String const& argu
auto arguments = m_parser.tokenizeToStringList(argumentString);
- if (arguments.size() == 0)
+ if (arguments.empty())
return "No UUID specified";
bool success = m_universe->unbanUuid(arguments[0]);
@@ -868,121 +902,88 @@ Maybe<ConnectionId> CommandProcessor::playerCidFromCommand(String const& player,
return universe->findNick(player);
}
+//wow, wtf. TODO: replace with hashmap
String CommandProcessor::handleCommand(ConnectionId connectionId, String const& command, String const& argumentString) {
if (command == "admin") {
return admin(connectionId, argumentString);
-
} else if (command == "timewarp") {
return timewarp(connectionId, argumentString);
-
+ } else if (command == "timescale") {
+ return timescale(connectionId, argumentString);
+ } else if (command == "tickrate") {
+ return tickrate(connectionId, argumentString);
} else if (command == "settileprotection") {
return setTileProtection(connectionId, argumentString);
-
} else if (command == "setdungeonid") {
return setDungeonId(connectionId, argumentString);
-
} else if (command == "setspawnpoint") {
return setPlayerStart(connectionId, argumentString);
-
} else if (command == "spawnitem") {
return spawnItem(connectionId, argumentString);
-
} else if (command == "spawntreasure") {
return spawnTreasure(connectionId, argumentString);
-
} else if (command == "spawnmonster") {
return spawnMonster(connectionId, argumentString);
-
} else if (command == "spawnnpc") {
return spawnNpc(connectionId, argumentString);
-
} else if (command == "spawnstagehand") {
return spawnStagehand(connectionId, argumentString);
-
} else if (command == "clearstagehand") {
return clearStagehand(connectionId, argumentString);
-
} else if (command == "spawnvehicle") {
return spawnVehicle(connectionId, argumentString);
-
} else if (command == "spawnliquid") {
return spawnLiquid(connectionId, argumentString);
-
} else if (command == "pvp") {
return pvp(connectionId, argumentString);
-
} else if (command == "serverwhoami") {
return whoami(connectionId, argumentString);
-
} else if (command == "kick") {
return kick(connectionId, argumentString);
-
} else if (command == "ban") {
return ban(connectionId, argumentString);
-
} else if (command == "unbanip") {
return unbanIp(connectionId, argumentString);
-
} else if (command == "unbanuuid") {
return unbanUuid(connectionId, argumentString);
-
} else if (command == "list") {
return list(connectionId, argumentString);
-
} else if (command == "help") {
return help(connectionId, argumentString);
-
} else if (command == "warp") {
return warp(connectionId, argumentString);
-
} else if (command == "warprandom") {
return warpRandom(connectionId, argumentString);
-
} else if (command == "whereami") {
return clientCoordinate(connectionId, argumentString);
-
} else if (command == "whereis") {
return clientCoordinate(connectionId, argumentString);
-
} else if (command == "serverreload") {
return serverReload(connectionId, argumentString);
-
} else if (command == "eval") {
return eval(connectionId, argumentString);
-
} else if (command == "entityeval") {
return entityEval(connectionId, argumentString);
-
} else if (command == "enablespawning") {
return enableSpawning(connectionId, argumentString);
-
} else if (command == "disablespawning") {
return disableSpawning(connectionId, argumentString);
-
} else if (command == "placedungeon") {
return placeDungeon(connectionId, argumentString);
-
} else if (command == "setuniverseflag") {
return setUniverseFlag(connectionId, argumentString);
-
} else if (command == "resetuniverseflags") {
return resetUniverseFlags(connectionId, argumentString);
-
} else if (command == "addbiomeregion") {
return addBiomeRegion(connectionId, argumentString);
-
} else if (command == "expandbiomeregion") {
return expandBiomeRegion(connectionId, argumentString);
-
} else if (command == "updateplanettype") {
return updatePlanetType(connectionId, argumentString);
-
} else if (command == "setenvironmentbiome") {
return setEnvironmentBiome(connectionId, argumentString);
-
} else if (auto res = m_scriptComponent.invoke("command", command, connectionId, jsonFromStringList(m_parser.tokenizeToStringList(argumentString)))) {
return toString(*res);
-
} else {
return strf("No such command {}", command);
}
diff --git a/source/game/StarCommandProcessor.hpp b/source/game/StarCommandProcessor.hpp
index 6d9bd2d..a62cfc9 100644
--- a/source/game/StarCommandProcessor.hpp
+++ b/source/game/StarCommandProcessor.hpp
@@ -28,6 +28,8 @@ private:
String warp(ConnectionId connectionId, String const& argumentString);
String warpRandom(ConnectionId connectionId, String const& argumentString);
String timewarp(ConnectionId connectionId, String const& argumentString);
+ String timescale(ConnectionId connectionId, String const& argumentString);
+ String tickrate(ConnectionId connectionId, String const& argumentString);
String setTileProtection(ConnectionId connectionId, String const& argumentString);
String setDungeonId(ConnectionId connectionId, String const& argumentString);
String setPlayerStart(ConnectionId connectionId, String const& argumentString);
diff --git a/source/game/StarNetPackets.cpp b/source/game/StarNetPackets.cpp
index 483d244..12b1c74 100644
--- a/source/game/StarNetPackets.cpp
+++ b/source/game/StarNetPackets.cpp
@@ -304,16 +304,27 @@ void PlanetTypeUpdatePacket::write(DataStream& ds) const {
PausePacket::PausePacket() {}
-PausePacket::PausePacket(bool pause) : pause(std::move(pause)) {}
+PausePacket::PausePacket(bool pause, float timescale) : pause(pause), timescale(timescale) {}
-void PausePacket::read(DataStream& ds) {
+void PausePacket::readLegacy(DataStream& ds) {
ds.read(pause);
+ timescale = 1.0f;
}
-void PausePacket::write(DataStream& ds) const {
+void PausePacket::read(DataStream& ds) {
+ readLegacy(ds);
+ ds.read(timescale);
+}
+
+void PausePacket::writeLegacy(DataStream& ds) const {
ds.write(pause);
}
+void PausePacket::write(DataStream& ds) const {
+ writeLegacy(ds);
+ ds.write(timescale);
+}
+
ServerInfoPacket::ServerInfoPacket() {}
ServerInfoPacket::ServerInfoPacket(uint16_t players, uint16_t maxPlayers) :
diff --git a/source/game/StarNetPackets.hpp b/source/game/StarNetPackets.hpp
index 432dca4..b71eba7 100644
--- a/source/game/StarNetPackets.hpp
+++ b/source/game/StarNetPackets.hpp
@@ -226,6 +226,7 @@ struct UniverseTimeUpdatePacket : PacketBase<PacketType::UniverseTimeUpdate> {
void write(DataStream& ds) const override;
double universeTime;
+ float timescale;
};
struct CelestialResponsePacket : PacketBase<PacketType::CelestialResponse> {
@@ -262,12 +263,15 @@ struct PlanetTypeUpdatePacket : PacketBase<PacketType::PlanetTypeUpdate> {
struct PausePacket : PacketBase<PacketType::Pause> {
PausePacket();
- PausePacket(bool pause);
+ PausePacket(bool pause, float timescale = 1.0f);
+ void readLegacy(DataStream& ds) override;
void read(DataStream& ds) override;
+ void writeLegacy(DataStream& ds) const override;
void write(DataStream& ds) const override;
bool pause;
+ float timescale;
};
struct ServerInfoPacket : PacketBase<PacketType::ServerInfo> {
diff --git a/source/game/StarSystemWorldServerThread.cpp b/source/game/StarSystemWorldServerThread.cpp
index 281ae3e..96e41b4 100644
--- a/source/game/StarSystemWorldServerThread.cpp
+++ b/source/game/StarSystemWorldServerThread.cpp
@@ -91,7 +91,7 @@ void SystemWorldServerThread::update() {
p.second(m_systemWorld->clientShip(p.first).get());
if (!m_pause || *m_pause == false)
- m_systemWorld->update(SystemWorldTimestep);
+ m_systemWorld->update(SystemWorldTimestep * GlobalTimescale);
m_triggerStorage = m_systemWorld->triggeredStorage();
// important to set destinations before getting locations
diff --git a/source/game/StarUniverseClient.cpp b/source/game/StarUniverseClient.cpp
index 57033f8..752d081 100644
--- a/source/game/StarUniverseClient.cpp
+++ b/source/game/StarUniverseClient.cpp
@@ -164,6 +164,7 @@ void UniverseClient::disconnect() {
break;
}
+ GlobalTimescale = 1.0f;
reset();
m_mainPlayer = {};
}
@@ -675,6 +676,7 @@ void UniverseClient::handlePackets(List<PacketPtr> const& packets) {
m_celestialDatabase->invalidateCacheFor(planetTypeUpdate->coordinate);
} else if (auto pausePacket = as<PausePacket>(packet)) {
setPause(pausePacket->pause);
+ GlobalTimescale = clamp(pausePacket->timescale, 0.0f, 1024.f);
} else if (auto serverInfoPacket = as<ServerInfoPacket>(packet)) {
m_serverInfo = ServerInfo{serverInfoPacket->players, serverInfoPacket->maxPlayers};
} else if (!m_systemWorldClient->handleIncomingPacket(packet)) {
diff --git a/source/game/StarUniverseServer.cpp b/source/game/StarUniverseServer.cpp
index eafa844..5587b98 100644
--- a/source/game/StarUniverseServer.cpp
+++ b/source/game/StarUniverseServer.cpp
@@ -143,8 +143,19 @@ void UniverseServer::setPause(bool pause) {
else
m_universeClock->start();
- for (auto p : m_clients)
- m_connectionServer->sendPackets(p.first, {make_shared<PausePacket>(*m_pause)});
+ for (auto& p : m_clients)
+ m_connectionServer->sendPackets(p.first, {make_shared<PausePacket>(*m_pause, GlobalTimescale)});
+}
+
+void UniverseServer::setTimescale(float timescale) {
+ ReadLocker clientsLocker(m_clientsLock);
+ GlobalTimescale = timescale;
+ for (auto& p : m_clients)
+ m_connectionServer->sendPackets(p.first, {make_shared<PausePacket>(*m_pause, GlobalTimescale)});
+}
+
+void UniverseServer::setTickRate(float tickRate) {
+ ServerGlobalTimestep = 1.0f / tickRate;
}
List<WorldId> UniverseServer::activeWorlds() const {
@@ -1677,7 +1688,8 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA
m_connectionServer->sendPackets(clientId, {
make_shared<ConnectSuccessPacket>(clientId, m_universeSettings->uuid(), m_celestialDatabase->baseInformation()),
- make_shared<UniverseTimeUpdatePacket>(m_universeClock->time())
+ make_shared<UniverseTimeUpdatePacket>(m_universeClock->time()),
+ make_shared<PausePacket>(*m_pause, GlobalTimescale)
});
setPvp(clientId, false);
@@ -1701,8 +1713,8 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA
bool useReviveWarp = true;
if (reviveWarp.world.is<InstanceWorldId>()) {
String instance = reviveWarp.world.get<InstanceWorldId>().instance;
- Json worldConfig = Root::singleton().assets()->json("/instance_worlds.config").get(instance);
- if (!worldConfig.getBool("persistent", false))
+ auto worldConfig = Root::singleton().assets()->json("/instance_worlds.config").opt(instance);
+ if (!worldConfig || !worldConfig->getBool("persistent", false))
useReviveWarp = false;
}
diff --git a/source/game/StarUniverseServer.hpp b/source/game/StarUniverseServer.hpp
index 49a9d80..9da38e6 100644
--- a/source/game/StarUniverseServer.hpp
+++ b/source/game/StarUniverseServer.hpp
@@ -48,6 +48,8 @@ public:
void stop();
void setPause(bool pause);
+ void setTimescale(float timescale);
+ void setTickRate(float tickRate);
List<WorldId> activeWorlds() const;
bool isWorldActive(WorldId const& worldId) const;
diff --git a/source/game/StarWorldServerThread.cpp b/source/game/StarWorldServerThread.cpp
index c03c938..5d126ab 100644
--- a/source/game/StarWorldServerThread.cpp
+++ b/source/game/StarWorldServerThread.cpp
@@ -207,7 +207,7 @@ void WorldServerThread::run() {
double storageInterval = root.assets()->json("/universe_server.config:worldStorageInterval").toDouble() / 1000.0;
Timer storageTimer = Timer::withTime(storageInterval);
- TickRateApproacher tickApproacher(1.0 / ServerGlobalTimestep, updateMeasureWindow);
+ TickRateApproacher tickApproacher(1.0f / ServerGlobalTimestep, updateMeasureWindow);
double fidelityScore = 0.0;
WorldServerFidelity automaticFidelity = WorldServerFidelity::Medium;
@@ -217,6 +217,7 @@ void WorldServerThread::run() {
LogMap::set(strf("server_{}_update", m_worldId), strf("{:4.2f}Hz", tickApproacher.rate()));
update(fidelity);
+ tickApproacher.setTargetTickRate(1.0f / ServerGlobalTimestep);
tickApproacher.tick();
if (storageTimer.timeUp()) {
diff --git a/source/server/main.cpp b/source/server/main.cpp
index f4d4b91..de09efa 100644
--- a/source/server/main.cpp
+++ b/source/server/main.cpp
@@ -51,7 +51,7 @@ int main(int argc, char** argv) {
if (auto jUpdateRate = configuration->get("updateRate")) {
updateRate = jUpdateRate.toFloat();
ServerGlobalTimestep = GlobalTimestep = 1.0f / updateRate;
- Logger::info("Configured tickrate is {:4.2f}hz", updateRate);
+ Logger::info("Configured tick rate is {:4.2f}hz", updateRate);
}
UniverseServerUPtr server = make_unique<UniverseServer>(root->toStoragePath("universe"));