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-rw-r--r--source/game/StarNetworkedAnimator.cpp32
-rw-r--r--source/game/StarNetworkedAnimator.hpp4
2 files changed, 20 insertions, 16 deletions
diff --git a/source/game/StarNetworkedAnimator.cpp b/source/game/StarNetworkedAnimator.cpp
index b679f63..f76882f 100644
--- a/source/game/StarNetworkedAnimator.cpp
+++ b/source/game/StarNetworkedAnimator.cpp
@@ -726,20 +726,22 @@ void NetworkedAnimator::update(float dt, DynamicTarget* dynamicTarget) {
if (dynamicTarget) {
dynamicTarget->clearFinishedAudio();
- Json jPersistentSound = activeState.properties.value("persistentSound", "");
+ Json persistentSound = activeState.properties.value("persistentSound", "");
String persistentSoundFile;
- if (jPersistentSound.isType(Json::Type::String))
- persistentSoundFile = jPersistentSound.toString();
- else if (jPersistentSound.isType(Json::Type::Array))
- persistentSoundFile = Random::randValueFrom(jPersistentSound.toArray(), "").toString();
+ if (persistentSound.isType(Json::Type::String))
+ persistentSoundFile = persistentSound.toString();
+ else if (persistentSound.isType(Json::Type::Array))
+ persistentSoundFile = Random::randValueFrom(persistentSound.toArray(), "").toString();
if (!persistentSoundFile.empty())
persistentSoundFile = AssetPath::relativeTo(m_relativePath, persistentSoundFile);
auto& activePersistentSound = dynamicTarget->statePersistentSounds[stateTypeName];
- if (persistentSoundFile != activePersistentSound.file || !activePersistentSound.audio) {
- activePersistentSound.file = persistentSoundFile;
+
+ bool changedPersistentSound = persistentSound != activePersistentSound.sound;
+ if (changedPersistentSound || !activePersistentSound.audio) {
+ activePersistentSound.sound = move(persistentSound);
if (activePersistentSound.audio)
activePersistentSound.audio->stop(activePersistentSound.stopRampTime);
@@ -755,20 +757,22 @@ void NetworkedAnimator::update(float dt, DynamicTarget* dynamicTarget) {
}
}
- Json jImmediateSound = activeState.properties.value("immediateSound", "");
+ Json immediateSound = activeState.properties.value("immediateSound", "");
String immediateSoundFile = "";
- if (jImmediateSound.isType(Json::Type::String))
- immediateSoundFile = jImmediateSound.toString();
- else if (jImmediateSound.isType(Json::Type::Array))
- immediateSoundFile = Random::randValueFrom(jImmediateSound.toArray(), "").toString();
+ if (immediateSound.isType(Json::Type::String))
+ immediateSoundFile = immediateSound.toString();
+ else if (immediateSound.isType(Json::Type::Array))
+ immediateSoundFile = Random::randValueFrom(immediateSound.toArray(), "").toString();
if (!immediateSoundFile.empty())
immediateSoundFile = AssetPath::relativeTo(m_relativePath, immediateSoundFile);
auto& activeImmediateSound = dynamicTarget->stateImmediateSounds[stateTypeName];
- if (immediateSoundFile != activeImmediateSound.file) {
- activeImmediateSound.file = immediateSoundFile;
+
+ bool changedImmediateSound = immediateSound != activeImmediateSound.sound;
+ if (changedImmediateSound) {
+ activeImmediateSound.sound = move(immediateSound);
if (!immediateSoundFile.empty()) {
activeImmediateSound.audio = make_shared<AudioInstance>(*Root::singleton().assets()->audio(immediateSoundFile));
activeImmediateSound.audio->setRangeMultiplier(activeState.properties.value("immediateSoundRangeMultiplier", 1.0f).toFloat());
diff --git a/source/game/StarNetworkedAnimator.hpp b/source/game/StarNetworkedAnimator.hpp
index 18ea4d5..563a21e 100644
--- a/source/game/StarNetworkedAnimator.hpp
+++ b/source/game/StarNetworkedAnimator.hpp
@@ -44,13 +44,13 @@ public:
void clearFinishedAudio();
struct PersistentSound {
- String file;
+ Json sound;
AudioInstancePtr audio;
float stopRampTime;
};
struct ImmediateSound {
- String file;
+ Json sound;
AudioInstancePtr audio;
};