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authorKae <80987908+Novaenia@users.noreply.github.com>2024-05-21 21:16:09 +1000
committerGitHub <noreply@github.com>2024-05-21 21:16:09 +1000
commit3addf35a2c421bd99d5f081bb940253a8fdc68cc (patch)
tree817ec95beb6ac0ff69ba4c0db9df13b85b919779 /source
parent59294742e9da255df2703beb8c5131dc6b464ee5 (diff)
parent4ae9f131f8dc66782dfe566d162e7efe785bd7b3 (diff)
Merge pull request #64 from OpenStarbound/SilverSokolova-patch-1
Make blueprints stackable
Diffstat (limited to 'source')
-rw-r--r--source/game/items/StarBlueprintItem.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/game/items/StarBlueprintItem.cpp b/source/game/items/StarBlueprintItem.cpp
index 7a17d24..da1d20e 100644
--- a/source/game/items/StarBlueprintItem.cpp
+++ b/source/game/items/StarBlueprintItem.cpp
@@ -11,7 +11,6 @@ BlueprintItem::BlueprintItem(Json const& config, String const& directory, Json c
: Item(config, directory, data), SwingableItem(config) {
setWindupTime(0.2f);
setCooldownTime(0.1f);
- setMaxStack(1);
m_requireEdgeTrigger = true;
m_recipe = ItemDescriptor(instanceValue("recipe"));