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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/windowing/StarTextBoxWidget.cpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/windowing/StarTextBoxWidget.cpp')
-rw-r--r--source/windowing/StarTextBoxWidget.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/windowing/StarTextBoxWidget.cpp b/source/windowing/StarTextBoxWidget.cpp
index bc64d37..28d8f8b 100644
--- a/source/windowing/StarTextBoxWidget.cpp
+++ b/source/windowing/StarTextBoxWidget.cpp
@@ -124,8 +124,8 @@ int TextBoxWidget::getCursorOffset() { // horizontal only
}
}
-void TextBoxWidget::update() {
- Widget::update();
+void TextBoxWidget::update(float dt) {
+ Widget::update(dt);
if (m_repeatCode != SpecialRepeatKeyCodes::None) {
if (Time::monotonicMilliseconds() >= m_repeatKeyThreshold) {
m_repeatKeyThreshold += 50;