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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
commit | 6352e8e3196f78388b6c771073f9e03eaa612673 (patch) | |
tree | e23772f79a7fbc41bc9108951e9e136857484bf4 /source/windowing/StarProgressWidget.cpp | |
parent | 6741a057e5639280d85d0f88ba26f000baa58f61 (diff) |
everything everywhere
all at once
Diffstat (limited to 'source/windowing/StarProgressWidget.cpp')
-rw-r--r-- | source/windowing/StarProgressWidget.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/source/windowing/StarProgressWidget.cpp b/source/windowing/StarProgressWidget.cpp new file mode 100644 index 0000000..df498f4 --- /dev/null +++ b/source/windowing/StarProgressWidget.cpp @@ -0,0 +1,71 @@ +#include "StarProgressWidget.hpp" +#include "StarLexicalCast.hpp" +#include "StarInterpolation.hpp" + +namespace Star { + +ProgressWidget::ProgressWidget(String const& background, + String const& overlay, + ImageStretchSet const& progressSet, + GuiDirection direction) + : m_background(background), + m_overlay(overlay), + m_bar(progressSet), + m_direction(direction) { + + m_progressLevel = 0; + m_maxLevel = 1; + + if (!m_background.empty()) + setSize(Vec2I(context()->textureSize(m_background))); + else if (!m_overlay.empty()) + setSize(Vec2I(context()->textureSize(m_overlay))); + + m_color = Color::White; +} + +void ProgressWidget::renderImpl() { + float progress = 1; + if (m_maxLevel > 0) + progress = m_progressLevel / m_maxLevel; + + auto shift = [&](float begin, float end, RectF templ) { + RectF result = templ; + + if (m_direction == GuiDirection::Horizontal) { + result.min()[0] = lerp(begin, templ.min()[0], templ.max()[0]); + result.max()[0] = lerp(end, templ.min()[0], templ.max()[0]); + } else { + result.min()[1] = lerp(begin, templ.min()[1], templ.max()[1]); + result.max()[1] = lerp(end, templ.min()[1], templ.max()[1]); + } + + return result; + }; + + if (!m_background.empty()) + context()->drawInterfaceQuad(m_background, shift(0, 1, RectF(Vec2F(), Vec2F(size()))), shift(0, 1, RectF(screenBoundRect()))); + + context()->drawImageStretchSet(m_bar, shift(0, progress, RectF(screenBoundRect())), m_direction, m_color.toRgba()); + + if (!m_overlay.empty()) + context()->drawInterfaceQuad(m_overlay, shift(0, 1, RectF({}, Vec2F(size()))), shift(0, 1, RectF(screenBoundRect()))); +} + +void ProgressWidget::setCurrentProgressLevel(float amount) { + m_progressLevel = amount; +} + +void ProgressWidget::setMaxProgressLevel(float amount) { + m_maxLevel = amount; +} + +void ProgressWidget::setColor(Color const& color) { + m_color = color; +} + +void ProgressWidget::setOverlay(String const& overlay) { + m_overlay = overlay; +} + +} |