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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-28 02:21:09 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-28 02:21:09 +1000 |
commit | 1fc295b97975d20ed0f8011c1ece6fcd687c97cd (patch) | |
tree | fa924eef7d5e4a1687a84f27446e375c53884d99 /source/windowing/StarPortraitWidget.hpp | |
parent | 69b8eed8f76c85695bafd9d0f179e53a2ba43e15 (diff) |
Fun: Draw the actual Humanoid in the inventory pane
undecided. might need to set a scissor rect on the portrait
Diffstat (limited to 'source/windowing/StarPortraitWidget.hpp')
-rw-r--r-- | source/windowing/StarPortraitWidget.hpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/windowing/StarPortraitWidget.hpp b/source/windowing/StarPortraitWidget.hpp index c56f003..37b77dc 100644 --- a/source/windowing/StarPortraitWidget.hpp +++ b/source/windowing/StarPortraitWidget.hpp @@ -19,6 +19,7 @@ public: void setMode(PortraitMode mode); void setScale(float scale); void setIconMode(); + void setRenderHumanoid(bool); bool sendEvent(InputEvent const& event); protected: @@ -35,6 +36,7 @@ private: AssetPath m_noEntityImagePart; float m_scale; + bool m_renderHumanoid; bool m_iconMode; AssetPath m_iconImage; Vec2I m_iconOffset; |