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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/windowing/StarPane.hpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/windowing/StarPane.hpp')
-rw-r--r--source/windowing/StarPane.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/windowing/StarPane.hpp b/source/windowing/StarPane.hpp
index 7a466b4..3a20ce0 100644
--- a/source/windowing/StarPane.hpp
+++ b/source/windowing/StarPane.hpp
@@ -52,8 +52,8 @@ public:
virtual void removeFocus(Widget const* focus);
virtual void removeFocus();
- virtual void update();
- virtual void tick();
+ virtual void update(float dt);
+ virtual void tick(float dt);
bool dragActive() const;
Vec2I dragMouseOrigin() const;