diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-27 20:23:44 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-27 20:23:44 +1000 |
commit | 332983c97b7a729c4dc5f19aa9ee4a22c420f7d8 (patch) | |
tree | fd9c441b796b522bdd5c7f8fbd32f51b8eff2a28 /source/windowing/StarItemSlotWidget.cpp | |
parent | 14b9689b6d4f4ad5276c88130dc6e449bedc0709 (diff) |
The Formatting String Catastrophe
Diffstat (limited to 'source/windowing/StarItemSlotWidget.cpp')
-rw-r--r-- | source/windowing/StarItemSlotWidget.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/windowing/StarItemSlotWidget.cpp b/source/windowing/StarItemSlotWidget.cpp index a828838..cf12a8d 100644 --- a/source/windowing/StarItemSlotWidget.cpp +++ b/source/windowing/StarItemSlotWidget.cpp @@ -178,20 +178,20 @@ void ItemSlotWidget::renderImpl() { } int frame = (int)roundf(m_progress * 18); // TODO: Hardcoded lol - context()->drawInterfaceQuad(String(strf("/interface/cooldown.png:%d", frame)), Vec2F(screenPosition())); + context()->drawInterfaceQuad(String(strf("/interface/cooldown.png:{}", frame)), Vec2F(screenPosition())); if (m_item->count() > 1 && m_showCount) { // we don't need to tell people that there's only 1 of something context()->setFont(m_font); context()->setFontSize(m_fontSize); context()->setFontColor(m_fontColor.toRgba()); context()->setFontMode(m_countFontMode); - context()->renderInterfaceText(strf("%d", m_item->count()), m_countPosition.translated(Vec2F(screenPosition()))); + context()->renderInterfaceText(strf("{}", m_item->count()), m_countPosition.translated(Vec2F(screenPosition()))); } } else if (m_drawBackingImageWhenEmpty && m_backingImage != "") { context()->drawInterfaceQuad(m_backingImage, Vec2F(screenPosition())); int frame = (int)roundf(m_progress * 18); // TODO: Hardcoded lol - context()->drawInterfaceQuad(String(strf("/interface/cooldown.png:%d", frame)), Vec2F(screenPosition())); + context()->drawInterfaceQuad(String(strf("/interface/cooldown.png:{}", frame)), Vec2F(screenPosition())); } if (m_highlightEnabled) { |