diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-08-18 23:14:53 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-08-18 23:14:53 +1000 |
commit | f6f91b18e834a5401f37217d09b69593de3cb4a5 (patch) | |
tree | b5d4c6662eb75708cb22282c27b97307d62fa042 /source/windowing/StarGuiContext.cpp | |
parent | cd36a269fd1ccfd40ec09aca25285c6f9a875c43 (diff) |
Various improvements
You can now right click empty slots to insert one from swap.
Added unique sounds for the swap slot count incrementing/decrementing.
Material placement now plays sounds.
Diffstat (limited to 'source/windowing/StarGuiContext.cpp')
-rw-r--r-- | source/windowing/StarGuiContext.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/windowing/StarGuiContext.cpp b/source/windowing/StarGuiContext.cpp index 73713d1..028614a 100644 --- a/source/windowing/StarGuiContext.cpp +++ b/source/windowing/StarGuiContext.cpp @@ -421,11 +421,12 @@ void GuiContext::playAudio(AudioInstancePtr audioInstance) { m_mixer->play(audioInstance); } -void GuiContext::playAudio(String const& audioAsset, int loops, float volume) { +void GuiContext::playAudio(String const& audioAsset, int loops, float volume, float pitch) { auto assets = Root::singleton().assets(); auto config = Root::singleton().configuration(); auto audioInstance = make_shared<AudioInstance>(*assets->audio(audioAsset)); audioInstance->setVolume(volume); + audioInstance->setPitchMultiplier(pitch); audioInstance->setLoops(loops); m_mixer->play(move(audioInstance)); } |