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authorKae <80987908+Novaenia@users.noreply.github.com>2023-06-25 01:16:40 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-06-25 01:16:40 +1000
commit008bd6d3df469f69eaf667bc3ae357a03894bddb (patch)
tree0aa0548dae863c727cd32fc2b0d562783c7edb4e /source/windowing/StarGuiContext.cpp
parent2bd399fd00d87683e37b41bfc1a25772c6cde71f (diff)
more!! more!!!!
Diffstat (limited to 'source/windowing/StarGuiContext.cpp')
-rw-r--r--source/windowing/StarGuiContext.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/windowing/StarGuiContext.cpp b/source/windowing/StarGuiContext.cpp
index 70ef67b..a19d684 100644
--- a/source/windowing/StarGuiContext.cpp
+++ b/source/windowing/StarGuiContext.cpp
@@ -135,7 +135,7 @@ void GuiContext::resetInterfaceScissorRect() {
renderer()->setScissorRect({});
}
-Vec2U GuiContext::textureSize(String const& texName) {
+Vec2U GuiContext::textureSize(AssetPath const& texName) {
return assetTextureGroup()->loadTexture(texName)->size();
}
@@ -143,15 +143,15 @@ void GuiContext::drawQuad(RectF const& screenCoords, Vec4B const& color) {
renderer()->render(renderFlatRect(screenCoords, color, 0.0f));
}
-void GuiContext::drawQuad(String const& texName, RectF const& screenCoords, Vec4B const& color) {
+void GuiContext::drawQuad(AssetPath const& texName, RectF const& screenCoords, Vec4B const& color) {
renderer()->render(renderTexturedRect(assetTextureGroup()->loadTexture(texName), screenCoords, color, 0.0f));
}
-void GuiContext::drawQuad(String const& texName, Vec2F const& screenPos, int pixelRatio, Vec4B const& color) {
+void GuiContext::drawQuad(AssetPath const& texName, Vec2F const& screenPos, int pixelRatio, Vec4B const& color) {
renderer()->render(renderTexturedRect(assetTextureGroup()->loadTexture(texName), screenPos, pixelRatio, color, 0.0f));
}
-void GuiContext::drawQuad(String const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
+void GuiContext::drawQuad(AssetPath const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
renderer()->render(RenderQuad{assetTextureGroup()->loadTexture(texName),
RenderVertex{Vec2F(screenCoords.xMin(), screenCoords.yMin()), Vec2F(texCoords.xMin(), texCoords.yMin()), color, 0.0f},
RenderVertex{Vec2F(screenCoords.xMax(), screenCoords.yMin()), Vec2F(texCoords.xMax(), texCoords.yMin()), color, 0.0f},
@@ -209,15 +209,15 @@ void GuiContext::drawInterfaceQuad(RectF const& screenCoords, Vec4B const& color
drawQuad(screenCoords.scaled(interfaceScale()), color);
}
-void GuiContext::drawInterfaceQuad(String const& texName, Vec2F const& screenCoords, Vec4B const& color) {
+void GuiContext::drawInterfaceQuad(AssetPath const& texName, Vec2F const& screenCoords, Vec4B const& color) {
drawQuad(texName, screenCoords * interfaceScale(), interfaceScale(), color);
}
-void GuiContext::drawInterfaceQuad(String const& texName, Vec2F const& screenCoords, float scale, Vec4B const& color) {
+void GuiContext::drawInterfaceQuad(AssetPath const& texName, Vec2F const& screenCoords, float scale, Vec4B const& color) {
drawQuad(texName, screenCoords * interfaceScale(), interfaceScale() * scale, color);
}
-void GuiContext::drawInterfaceQuad(String const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
+void GuiContext::drawInterfaceQuad(AssetPath const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
drawQuad(texName, texCoords, screenCoords.scaled(interfaceScale()), color);
}