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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
commit | 6352e8e3196f78388b6c771073f9e03eaa612673 (patch) | |
tree | e23772f79a7fbc41bc9108951e9e136857484bf4 /source/utility/render_terrain_selector.cpp | |
parent | 6741a057e5639280d85d0f88ba26f000baa58f61 (diff) |
everything everywhere
all at once
Diffstat (limited to 'source/utility/render_terrain_selector.cpp')
-rw-r--r-- | source/utility/render_terrain_selector.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/source/utility/render_terrain_selector.cpp b/source/utility/render_terrain_selector.cpp new file mode 100644 index 0000000..a9e508a --- /dev/null +++ b/source/utility/render_terrain_selector.cpp @@ -0,0 +1,96 @@ +#include "StarFile.hpp" +#include "StarLexicalCast.hpp" +#include "StarImage.hpp" +#include "StarRootLoader.hpp" +#include "StarTerrainDatabase.hpp" +#include "StarJson.hpp" +#include "StarRandom.hpp" +#include "StarColor.hpp" +#include "StarMultiArray.hpp" + +using namespace Star; + +int main(int argc, char** argv) { + try { + RootLoader rootLoader({{}, {}, {}, LogLevel::Error, false, {}}); + + rootLoader.setSummary("Generate a heatmap image visualizing the output of a given terrain selector"); + + rootLoader.addParameter("selector", "selector", OptionParser::Required, "name of the terrain selector to be rendered"); + rootLoader.addParameter("size", "size", OptionParser::Required, "x,y size of the region to be rendered"); + rootLoader.addParameter("seed", "seed", OptionParser::Optional, "seed value for the selector"); + rootLoader.addParameter("commonality", "commonality", OptionParser::Optional, "commonality value for the selector (default 1)"); + rootLoader.addParameter("scale", "scale", OptionParser::Optional, "maximum distance from 0 for color range"); + rootLoader.addParameter("mode", "mode", OptionParser::Optional, "color mode: heatmap, terrain"); + + RootUPtr root; + OptionParser::Options options; + tie(root, options) = rootLoader.commandInitOrDie(argc, argv); + + auto size = Vec2U(lexicalCast<unsigned>(options.parameters["size"].first().split(",")[0]), lexicalCast<unsigned>(options.parameters["size"].first().split(",")[1])); + + auto seed = Random::randu64(); + if (!options.parameters["seed"].empty()) + seed = lexicalCast<uint64_t>(options.parameters["seed"].first()); + + float commonality = 1.0f; + if (!options.parameters["commonality"].empty()) + commonality = lexicalCast<float>(options.parameters["commonality"].first()); + + float scale = 1.0f; + bool autoScale = true; + if (!options.parameters["scale"].empty()) { + autoScale = false; + scale = lexicalCast<float>(options.parameters["scale"].first()); + } + + String mode = "heatmap"; + if (!options.parameters["mode"].empty()) + mode = options.parameters["mode"].first(); + + auto selectorParameters = TerrainSelectorParameters(JsonObject{ + {"worldWidth", size[0]}, + {"baseHeight", size[1] / 2}, + {"seed", seed}, + {"commonality", commonality} + }); + + auto selector = Root::singleton().terrainDatabase()->createNamedSelector(options.parameters["selector"].first(), selectorParameters); + + MultiArray<float, 2> terrainResult({size[0], size[1]}, 0.0f); + for (size_t x = 0; x < size[0]; ++x) { + for (size_t y = 0; y < size[1]; ++y) { + auto value = selector->get(x, y); + terrainResult(x, y) = value; + if (autoScale) + scale = max(scale, abs(value)); + } + } + + coutf("Generating %s size image for selector with scale %s\n", size, scale); + auto outputImage = make_shared<Image>(size, PixelFormat::RGB24); + + for (size_t x = 0; x < size[0]; ++x) { + for (size_t y = 0; y < size[1]; ++y) { + // Image y = 0 is the top, so reverse it for the world position + auto value = terrainResult(x, y) / scale; + if (mode == "heatmap") { + Color color = Color::rgb(255, 0, 0); + color.setHue(clamp(value / 2 + 0.5f, 0.0f, 1.0f)); + outputImage->set(x, y, color.toRgb()); + } else if (mode == "terrain") { + if (value > 0) + outputImage->set(x, y, Vec3B(0, 100 + floor(155 * value), floor(255 * value))); + else + outputImage->set(x, y, Vec3B(floor(255 * -value), 0, 0)); + } + } + } + + outputImage->writePng(File::open("terrain.png", IOMode::Write)); + return 0; + } catch (std::exception const& e) { + cerrf("exception caught: %s\n", outputException(e, true)); + return 1; + } +} |