diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
---|---|---|
committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
commit | 6352e8e3196f78388b6c771073f9e03eaa612673 (patch) | |
tree | e23772f79a7fbc41bc9108951e9e136857484bf4 /source/utility/planet_mapgen.cpp | |
parent | 6741a057e5639280d85d0f88ba26f000baa58f61 (diff) |
everything everywhere
all at once
Diffstat (limited to 'source/utility/planet_mapgen.cpp')
-rw-r--r-- | source/utility/planet_mapgen.cpp | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/source/utility/planet_mapgen.cpp b/source/utility/planet_mapgen.cpp new file mode 100644 index 0000000..7bc9f8d --- /dev/null +++ b/source/utility/planet_mapgen.cpp @@ -0,0 +1,117 @@ +#include "StarFile.hpp" +#include "StarLexicalCast.hpp" +#include "StarImage.hpp" +#include "StarRootLoader.hpp" +#include "StarCelestialDatabase.hpp" +#include "StarWorldTemplate.hpp" + +using namespace Star; + +int main(int argc, char** argv) { + try { + RootLoader rootLoader({{}, {}, {}, LogLevel::Error, false, {}}); + + rootLoader.setSummary("Generate a WorldTemplate and output the data in it to an image"); + + rootLoader.addParameter("coordinate", "coordinate", OptionParser::Optional, "coordinate for the celestial world"); + rootLoader.addParameter("coordseed", "seed", OptionParser::Optional, "seed to use when selecting a random celestial world coordinate"); + rootLoader.addParameter("size", "size", OptionParser::Optional, "x,y size of the region to be rendered"); + rootLoader.addSwitch("weighting", "Output instead the region weighting at each point"); + rootLoader.addSwitch("weightingblocknoise", "apply layout block noise before outputting weighting"); + rootLoader.addSwitch("transition", "show biome transition regions"); + + RootUPtr root; + OptionParser::Options options; + tie(root, options) = rootLoader.commandInitOrDie(argc, argv); + + CelestialMasterDatabasePtr celestialDatabase = make_shared<CelestialMasterDatabase>(); + + Maybe<CelestialCoordinate> coordinate; + if (!options.parameters["coordinate"].empty()) + coordinate = CelestialCoordinate(options.parameters["coordinate"].first()); + else if (!options.parameters["coordseed"].empty()) + coordinate = celestialDatabase->findRandomWorld( + 10, 50, {}, lexicalCast<uint64_t>(options.parameters["coordseed"].first())); + else + coordinate = celestialDatabase->findRandomWorld(); + + if (!coordinate) + throw StarException("Could not find world to generate, try again"); + + coutf("Generating world with coordinate %s\n", *coordinate); + + WorldTemplate worldTemplate(*coordinate, celestialDatabase); + auto size = worldTemplate.size(); + + if (!options.parameters["size"].empty()) { + auto regionSize = Vec2U(lexicalCast<unsigned>(options.parameters["size"].first().split(",")[0]), + lexicalCast<unsigned>(options.parameters["size"].first().split(",")[1])); + size = regionSize.piecewiseClamp(Vec2U(0, 0), size); + } else if (size[0] > 1000) { + size[0] = 1000; + } + + coutf("Generating %s size image for world of type '%s'\n", size, worldTemplate.worldParameters()->typeName); + auto outputImage = make_shared<Image>(size, PixelFormat::RGB24); + + Color groundColor = Color::rgb(255, 0, 0); + Color caveColor = Color::rgb(128, 0, 0); + Color blankColor = Color::rgb(0, 0, 0); + + for (size_t x = 0; x < size[0]; ++x) { + for (size_t y = 0; y < size[1]; ++y) { + if (options.switches.contains("weighting")) { + auto layout = worldTemplate.worldLayout(); + Color color = Color::Black; + Vec2I pos(x, y); + if (options.switches.contains("weightingblocknoise")) { + if (auto blockNoise = layout->blockNoise()) + pos = blockNoise->apply(pos, size); + } + auto weightings = layout->getWeighting(pos[0], pos[1]); + for (auto const& weighting : weightings) { + Color mixColor = Color::rgb(128, 0, 0); + mixColor.setHue(staticRandomFloat((uint64_t)weighting.region)); + color = Color::rgbaf(color.toRgbaF() + mixColor.toRgbaF() * weighting.weight); + } + outputImage->set(x, y, color.toRgb()); + } else if (options.switches.contains("transition")) { + auto blockInfo = worldTemplate.blockInfo(x, y); + if (isRealMaterial(blockInfo.foreground)) { + Color color = groundColor; + color.setHue(blockInfo.biomeTransition ? 0 : 0.5f); + outputImage->set(x, y, color.toRgb()); + } else if (isRealMaterial(blockInfo.background)) { + Color color = caveColor; + color.setHue(blockInfo.biomeTransition ? 0 : 0.5f); + outputImage->set(x, y, color.toRgb()); + } else { + outputImage->set(x, y, blankColor.toRgb()); + } + } else { + // Image y = 0 is the top, so reverse it for the world tile + auto blockInfo = worldTemplate.blockInfo(x, y); + if (isRealMaterial(blockInfo.foreground)) { + Color color = groundColor; + color.setHue(staticRandomFloat(blockInfo.foreground)); + color.setSaturation(staticRandomFloat(blockInfo.foregroundMod)); + outputImage->set(x, y, color.toRgb()); + } else if (isRealMaterial(blockInfo.background)) { + Color color = caveColor; + color.setHue(staticRandomFloat(blockInfo.background)); + color.setSaturation(staticRandomFloat(blockInfo.backgroundMod)); + outputImage->set(x, y, color.toRgb()); + } else { + outputImage->set(x, y, blankColor.toRgb()); + } + } + } + } + + outputImage->writePng(File::open("mapgen.png", IOMode::Write)); + return 0; + } catch (std::exception const& e) { + cerrf("exception caught: %s\n", outputException(e, true)); + return 1; + } +} |