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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
commit | 6352e8e3196f78388b6c771073f9e03eaa612673 (patch) | |
tree | e23772f79a7fbc41bc9108951e9e136857484bf4 /source/test/tile_array_test.cpp | |
parent | 6741a057e5639280d85d0f88ba26f000baa58f61 (diff) |
everything everywhere
all at once
Diffstat (limited to 'source/test/tile_array_test.cpp')
-rw-r--r-- | source/test/tile_array_test.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/source/test/tile_array_test.cpp b/source/test/tile_array_test.cpp new file mode 100644 index 0000000..a6fbd13 --- /dev/null +++ b/source/test/tile_array_test.cpp @@ -0,0 +1,99 @@ +#include "StarTileSectorArray.hpp" + +#include "gtest/gtest.h" + +using namespace Star; + +TEST(TileSectorArrayTest, All) { + typedef TileSectorArray<int, 32> TileArray; + TileArray tileSectorArray({100, 100}, -1); + + EXPECT_TRUE(tileSectorArray.sectorValid(TileArray::Sector(1, 1))); + EXPECT_TRUE(tileSectorArray.sectorValid(TileArray::Sector(3, 3))); + EXPECT_FALSE(tileSectorArray.sectorValid(TileArray::Sector(4, 4))); + + EXPECT_TRUE(List<TileArray::Sector>({{0, 0}, {1, 0}}) == tileSectorArray.validSectorsFor(RectI(0, -32, 64, 32))); + + EXPECT_TRUE(TileArray::Sector(0, 0) == tileSectorArray.sectorFor({0, 0})); + EXPECT_TRUE(TileArray::Sector(3, 1) == tileSectorArray.sectorFor({-1, 33})); + EXPECT_TRUE(-1 == tileSectorArray.tile({-1, -1})); + EXPECT_TRUE(nullptr == tileSectorArray.modifyTile({-1, -1})); + EXPECT_TRUE(RectI(32, 32, 64, 64) == tileSectorArray.sectorRegion({1, 1})); + EXPECT_TRUE(TileArray::Sector(0, 3) == tileSectorArray.adjacentSector({3, 3}, {1, 0})); + + tileSectorArray.loadSector({0, 0}, make_unique<TileArray::Array>(1)); + tileSectorArray.loadSector({1, 0}, make_unique<TileArray::Array>(1)); + tileSectorArray.loadSector({2, 0}, make_unique<TileArray::Array>(1)); + tileSectorArray.loadSector({3, 0}, make_unique<TileArray::Array>(1)); + tileSectorArray.loadSector({0, 1}, make_unique<TileArray::Array>(2)); + tileSectorArray.loadSector({1, 1}, make_unique<TileArray::Array>(2)); + tileSectorArray.loadSector({2, 1}, make_unique<TileArray::Array>(2)); + tileSectorArray.loadSector({3, 1}, make_unique<TileArray::Array>(2)); + + Set<Vec2I> found; + tileSectorArray.tileEach(RectI(-2, 0, 3, 1), + [&found](Vec2I const& pos, int tile) { + found.add(pos); + EXPECT_TRUE(pos[0] >= -2 && pos[0] < 3); + EXPECT_TRUE(pos[1] == 0); + EXPECT_EQ(1, tile); + }); + EXPECT_TRUE(found.contains(Vec2I(0, 0))); + EXPECT_TRUE(found.contains(Vec2I(-1, 0))); + EXPECT_TRUE(found.contains(Vec2I(-2, 0))); + EXPECT_TRUE(found.contains(Vec2I(1, 0))); + + tileSectorArray.tileEach(RectI(-10, 0, -1, 1), + [](Vec2I const& pos, int tile) { + EXPECT_TRUE(pos[0] >= -10 && pos[0] < -1); + EXPECT_EQ(1, tile); + }); + + tileSectorArray.tileEach(RectI(-10, -1, -1, 0), + [](Vec2I const& pos, int tile) { + EXPECT_TRUE(pos[0] >= -10 && pos[0] < -1); + EXPECT_TRUE(pos[1] == -1); + EXPECT_EQ(-1, tile); + }); + + found.clear(); + tileSectorArray.tileEach(RectI(110, 101, 120, 102), + [&found](Vec2I const& pos, int tile) { + found.add(pos); + EXPECT_TRUE(pos[0] >= 110 && pos[0] < 120); + EXPECT_TRUE(pos[1] == 101); + EXPECT_EQ(-1, tile); + }); + EXPECT_TRUE(found.contains(Vec2I(110, 101))); + EXPECT_TRUE(found.contains(Vec2I(119, 101))); + + auto res1 = tileSectorArray.tileEachResult(RectI(110, 110, 120, 120), + [](Vec2I const& pos, int tile) -> int { + return (pos[0] >= 110 && pos[0] < 120 && pos[1] >= 110 && pos[1] < 120 && tile == -1) ? 1 : 0; + }); + MultiArray<int, 2> res1comp({10, 10}, 1); + + EXPECT_TRUE(res1.size() == res1comp.size()); + res1.forEach([](Array2S const&, int elem) { EXPECT_TRUE(elem == 1); }); + + auto res2 = tileSectorArray.tileEachResult(RectI(32, 32, 64, 64), + [](Vec2I const& pos, int tile) -> int { + return (pos[0] >= 32 && pos[0] < 64 && pos[1] >= 32 && pos[1] < 64 && tile == 2) ? 1 : 0; + }); + MultiArray<int, 2> res2comp({32, 32}, 1); + + EXPECT_TRUE(res2.size() == res2comp.size()); + res2.forEach([](Array2S const&, int elem) { EXPECT_TRUE(elem == 1); }); + + auto res3 = tileSectorArray.tileEachResult(RectI(-10, -10, 1, 1), + [](Vec2I const& pos, int tile) -> int { + if (pos[1] < 0) + return tile == -1; + else + return tile == 1; + }); + MultiArray<int, 2> res3comp({11, 11}, 1); + + EXPECT_TRUE(res3.size() == res3comp.size()); + res3.forEach([](Array2S const&, int elem) { EXPECT_TRUE(elem == 1); }); +} |