diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-20 01:53:34 +1100 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-20 01:53:34 +1100 |
commit | 6d76a11e256cd96c9cdd7ae5a10c0276e6347277 (patch) | |
tree | d52459889408115d1e0eb657a05dc58e098e50eb /source/rendering | |
parent | 58a346e563df12af9194c198c7ffe974411abb28 (diff) |
experiment: unclamped lighting
Diffstat (limited to 'source/rendering')
-rw-r--r-- | source/rendering/StarTilePainter.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/rendering/StarTilePainter.cpp b/source/rendering/StarTilePainter.cpp index 31fe0a6..91b1367 100644 --- a/source/rendering/StarTilePainter.cpp +++ b/source/rendering/StarTilePainter.cpp @@ -44,14 +44,14 @@ void TilePainter::adjustLighting(WorldRenderData& renderData) const { return; auto lightIndex = Vec2U(pos - renderData.lightMinPosition); - auto lightValue = renderData.lightMap.get(lightIndex).vec3(); + auto lightValue = renderData.lightMap.get(lightIndex.x(), lightIndex.y()); auto const& liquid = m_liquids[tile.liquidId]; Vec3F tileLight = Vec3F(lightValue); - float darknessLevel = (1 - tileLight.sum() / (3.0f * 255.0f)) * drawLevel; - lightValue = Vec3B(tileLight.piecewiseMultiply(Vec3F::filled(1 - darknessLevel) + liquid.bottomLightMix * darknessLevel)); + float darknessLevel = (1.f - tileLight.sum() / 3.0f) * drawLevel; + lightValue = tileLight.piecewiseMultiply(Vec3F::filled(1.f - darknessLevel) + liquid.bottomLightMix * darknessLevel); - renderData.lightMap.set(lightIndex, lightValue); + renderData.lightMap.set(lightIndex.x(), lightIndex.y(), lightValue); }); } |