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authorKae <80987908+Novaenia@users.noreply.github.com>2024-04-22 06:07:59 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2024-04-22 06:07:59 +1000
commitca1426eabc873f781eb0dd389d45634b7d183250 (patch)
tree15ea83658ca3824232f14fe4b32ec714e0aa05c6 /source/rendering/StarTextPainter.hpp
parentd5f5fb5ddf0d4a9f0b0e6ac012121926d2fcd949 (diff)
Lua chat callbacks + better font styling
golly gee whiz!! i hope i didn't fuck something up
Diffstat (limited to 'source/rendering/StarTextPainter.hpp')
-rw-r--r--source/rendering/StarTextPainter.hpp43
1 files changed, 22 insertions, 21 deletions
diff --git a/source/rendering/StarTextPainter.hpp b/source/rendering/StarTextPainter.hpp
index a0db304..bff3a64 100644
--- a/source/rendering/StarTextPainter.hpp
+++ b/source/rendering/StarTextPainter.hpp
@@ -4,17 +4,21 @@
#include "StarAnchorTypes.hpp"
#include "StarRoot.hpp"
#include "StarStringView.hpp"
+#include "StarText.hpp"
namespace Star {
-STAR_CLASS(TextPainter);
-
-enum class FontMode {
+// deprecated in favor of explicit shadow color
+enum class FontMode : uint8_t {
Normal,
Shadow
};
-float const DefaultLineSpacing = 1.3f;
+inline Color const& fontModeToColor(FontMode mode) {
+ return mode == FontMode::Shadow ? Color::Black : Color::Clear;
+}
+
+STAR_CLASS(TextPainter);
struct TextPositioning {
TextPositioning();
@@ -52,10 +56,10 @@ public:
RectF determineGlyphSize(String::Char c, TextPositioning const& position);
int glyphWidth(String::Char c);
- int stringWidth(StringView s);
+ int stringWidth(StringView s, unsigned charLimit = 0);
- typedef function<bool(StringView, int)> WrapTextCallback;
+ typedef function<bool(StringView, unsigned)> WrapTextCallback;
bool processWrapText(StringView s, unsigned* wrapWidth, WrapTextCallback textFunc);
List<StringView> wrapTextViews(StringView s, Maybe<unsigned> wrapWidth);
@@ -66,39 +70,36 @@ public:
void setLineSpacing(float lineSpacing);
void setMode(FontMode mode);
void setFontColor(Vec4B color);
- void setProcessingDirectives(StringView directives);
+ void setProcessingDirectives(StringView directives, bool back = false);
void setFont(String const& font);
+ TextStyle& setTextStyle(TextStyle const& textStyle);
+ void clearTextStyle();
void addFont(FontPtr const& font, String const& name);
void reloadFonts();
void cleanup(int64_t textureTimeout);
void applyCommands(StringView unsplitCommands);
private:
- struct RenderSettings {
- FontMode mode;
- Vec4B color;
- String font;
- Directives directives;
- };
-
+ void modifyDirectives(Directives& directives);
RectF doRenderText(StringView s, TextPositioning const& position, bool reallyRender, unsigned* charLimit);
RectF doRenderLine(StringView s, TextPositioning const& position, bool reallyRender, unsigned* charLimit);
RectF doRenderGlyph(String::Char c, TextPositioning const& position, bool reallyRender);
- void renderGlyph(String::Char c, Vec2F const& screenPos, unsigned fontSize, float scale, Vec4B const& color, Directives const* processingDirectives = nullptr);
+ void renderPrimitives();
+ void renderGlyph(String::Char c, Vec2F const& screenPos, List<RenderPrimitive>& out, unsigned fontSize, float scale, Vec4B const& color, Directives const* processingDirectives = nullptr);
static FontPtr loadFont(String const& fontPath, Maybe<String> fontName = {});
RendererPtr m_renderer;
+ List<RenderPrimitive> m_shadowPrimitives;
+ List<RenderPrimitive> m_backPrimitives;
+ List<RenderPrimitive> m_frontPrimitives;
FontTextureGroup m_fontTextureGroup;
- unsigned m_fontSize;
- float m_lineSpacing;
-
- RenderSettings m_renderSettings;
- RenderSettings m_savedRenderSettings;
+ TextStyle m_defaultRenderSettings;
+ TextStyle m_renderSettings;
+ TextStyle m_savedRenderSettings;
String m_nonRenderedCharacters;
-
TrackerListenerPtr m_reloadTracker;
};