diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-08-19 20:47:58 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-08-19 20:47:58 +1000 |
commit | d65bc3cc8d3bb9793e5d4f8d7aa223abbc001886 (patch) | |
tree | bb24fb2bbfb5e89e12dcfe455e44dd360c4503de /source/game/scripting | |
parent | ec4f70340e0f9a3a867aef7d39df19457bec1d3e (diff) |
Add collision cycling to Material items
Diffstat (limited to 'source/game/scripting')
-rw-r--r-- | source/game/scripting/StarWorldLuaBindings.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/scripting/StarWorldLuaBindings.cpp b/source/game/scripting/StarWorldLuaBindings.cpp index e1c8822..dc1c5be 100644 --- a/source/game/scripting/StarWorldLuaBindings.cpp +++ b/source/game/scripting/StarWorldLuaBindings.cpp @@ -1949,8 +1949,8 @@ namespace LuaBindings { layerName = layerName.substr(0, split); if (overrideName == "empty" || overrideName == "none") placeMaterial.collisionOverride = TileCollisionOverride::Empty; - else if (overrideName == "dynamic" || overrideName == "block") - placeMaterial.collisionOverride = TileCollisionOverride::Dynamic; + else if (overrideName == "block") + placeMaterial.collisionOverride = TileCollisionOverride::Block; else if (overrideName == "platform") placeMaterial.collisionOverride = TileCollisionOverride::Platform; else |