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authoryzh <yaozihao5606@outlook.com>2024-02-13 14:49:00 +0800
committeryzh <yaozihao5606@outlook.com>2024-02-13 14:49:00 +0800
commit4e331c54048ba8dfbc2bc05d85fcc9b517f5fea7 (patch)
treee2727aa92c6cb443f0e4472eff6d90c3b85bc377 /source/game/scripting
parent33db825d0424ef6b6061f0ee4f20bb5f8642a389 (diff)
fix memory leak
Diffstat (limited to 'source/game/scripting')
-rw-r--r--source/game/scripting/StarLuaRoot.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/scripting/StarLuaRoot.cpp b/source/game/scripting/StarLuaRoot.cpp
index c538df1..fc205c0 100644
--- a/source/game/scripting/StarLuaRoot.cpp
+++ b/source/game/scripting/StarLuaRoot.cpp
@@ -106,7 +106,7 @@ LuaContext LuaRoot::createContext(StringList const& scriptPaths) {
}
});
- newContext.set("loadstring", m_luaEngine->createFunction([newContext](String const& source, Maybe<String> const& name, Maybe<LuaValue> const& env) -> LuaFunction {
+ newContext.set("loadstring", m_luaEngine->createFunction([&newContext](String const& source, Maybe<String> const& name, Maybe<LuaValue> const& env) -> LuaFunction {
String functionName = name ? strf("loadstring: {}", *name) : "loadstring";
return newContext.engine().createFunctionFromSource(newContext.handleIndex(), source.utf8Ptr(), source.utf8Size(), functionName.utf8Ptr());
}));