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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-19 01:16:22 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-19 01:16:22 +1000 |
commit | e1645f37fc72e7733b64c51ffbee0370e13cbe29 (patch) | |
tree | bdd219080958016e68589476004427cbb50616f5 /source/game/scripting/StarLuaRoot.cpp | |
parent | 770314fd7e86c0be355f19bd4273ebd12d5bcdc6 (diff) |
Support for player entity message commands
Diffstat (limited to 'source/game/scripting/StarLuaRoot.cpp')
-rw-r--r-- | source/game/scripting/StarLuaRoot.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/game/scripting/StarLuaRoot.cpp b/source/game/scripting/StarLuaRoot.cpp index d41e8fc..5aa0284 100644 --- a/source/game/scripting/StarLuaRoot.cpp +++ b/source/game/scripting/StarLuaRoot.cpp @@ -106,6 +106,11 @@ LuaContext LuaRoot::createContext(StringList const& scriptPaths) { } }); + newContext.set("loadstring", m_luaEngine->createFunction([newContext](String const& source, Maybe<String> const& name, Maybe<LuaValue> const& env) -> LuaFunction { + String functionName = name ? strf("loadstring: {}", name) : "loadstring"; + return newContext.engine().createFunctionFromSource(newContext.handleIndex(), source.utf8Ptr(), source.utf8Size(), functionName.utf8Ptr()); + })); + for (auto const& scriptPath : scriptPaths) cache->loadContextScript(newContext, scriptPath); |