diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-02-22 17:25:46 +1100 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-02-22 17:25:46 +1100 |
commit | ae3ecabceab6e1d95da354d7848fb5dff687c330 (patch) | |
tree | e50d2ad669833e5fb0671dcfda64ea5ad8190d74 /source/game/scripting/StarLuaRoot.cpp | |
parent | f5ddb0067545e96011477ba936c464edfd477ebd (diff) |
loadstring shouldn't accept bytecode
Diffstat (limited to 'source/game/scripting/StarLuaRoot.cpp')
-rw-r--r-- | source/game/scripting/StarLuaRoot.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/scripting/StarLuaRoot.cpp b/source/game/scripting/StarLuaRoot.cpp index d79e8f4..a14d10a 100644 --- a/source/game/scripting/StarLuaRoot.cpp +++ b/source/game/scripting/StarLuaRoot.cpp @@ -108,9 +108,9 @@ LuaContext LuaRoot::createContext(StringList const& scriptPaths) { auto handleIndex = newContext.handleIndex(); auto engine = m_luaEngine.get(); - newContext.set("loadstring", m_luaEngine->createFunction([engine,handleIndex](String const& source, Maybe<String> const& name, Maybe<LuaValue> const& env) -> LuaFunction { + newContext.set("loadstring", m_luaEngine->createFunction([engine, handleIndex](String const& source, Maybe<String> const& name, Maybe<LuaTable> const& env) -> LuaFunction { String functionName = name ? strf("loadstring: {}", *name) : "loadstring"; - return engine->createFunctionFromSource(handleIndex, source.utf8Ptr(), source.utf8Size(), functionName.utf8Ptr()); + return engine->createFunctionFromSource(env ? env->handleIndex() : handleIndex, source.utf8Ptr(), source.utf8Size(), functionName.utf8Ptr()); })); auto assets = Root::singleton().assets(); |