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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2025-04-30 14:15:41 +1000 |
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committer | GitHub <noreply@github.com> | 2025-04-30 14:15:41 +1000 |
commit | 9a0ad03cba6ac00588fcaa89c7cb0b973e00b59b (patch) | |
tree | 999761448e0101efa4eae1dd00417726068e712d /source/game/items/StarMaterialItem.hpp | |
parent | 885502bf11057e7de961f178bc85ce93a9f40723 (diff) | |
parent | 46edf8d0018e8bbbe62373c5c69c0ff9e8cea2b3 (diff) |
Merge pull request #218 from chililisoup/main
Block swap fixes for compat, networking, sounds
Diffstat (limited to 'source/game/items/StarMaterialItem.hpp')
-rw-r--r-- | source/game/items/StarMaterialItem.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/items/StarMaterialItem.hpp b/source/game/items/StarMaterialItem.hpp index cb423be..77ff473 100644 --- a/source/game/items/StarMaterialItem.hpp +++ b/source/game/items/StarMaterialItem.hpp @@ -46,7 +46,7 @@ public: List<PreviewTile> previewTiles(bool shifting) const override; List<Drawable> const& generatedPreview(Vec2I position = {}) const; private: - void blockSwap(float radius, TileLayer layer); + size_t blockSwap(float radius, TileLayer layer); void updatePropertiesFromPlayer(Player* player); float calcRadius(bool shifting) const; List<Vec2I>& tileArea(float radius, Vec2F const& position) const; |