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authorKae <80987908+Novaenia@users.noreply.github.com>2024-03-20 01:53:34 +1100
committerKae <80987908+Novaenia@users.noreply.github.com>2024-03-20 01:53:34 +1100
commit6d76a11e256cd96c9cdd7ae5a10c0276e6347277 (patch)
treed52459889408115d1e0eb657a05dc58e098e50eb /source/game/items/StarInspectionTool.cpp
parent58a346e563df12af9194c198c7ffe974411abb28 (diff)
experiment: unclamped lighting
Diffstat (limited to 'source/game/items/StarInspectionTool.cpp')
-rw-r--r--source/game/items/StarInspectionTool.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/items/StarInspectionTool.cpp b/source/game/items/StarInspectionTool.cpp
index 6ab6789..a9e3109 100644
--- a/source/game/items/StarInspectionTool.cpp
+++ b/source/game/items/StarInspectionTool.cpp
@@ -56,7 +56,7 @@ List<LightSource> InspectionTool::lightSources() const {
LightSource lightSource;
lightSource.pointLight = true;
lightSource.position = owner()->position() + owner()->handPosition(hand(), m_lightPosition - m_handPosition);
- lightSource.color = m_lightColor.toRgb();
+ lightSource.color = m_lightColor.toRgbF();
lightSource.pointBeam = m_beamWidth;
lightSource.beamAngle = angle;
lightSource.beamAmbience = m_ambientFactor;