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author | chililisoup <rebot333gaming@gmail.com> | 2025-03-20 15:48:46 -0600 |
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committer | chililisoup <rebot333gaming@gmail.com> | 2025-03-20 15:48:46 -0600 |
commit | 3130381b1c23e42af6fc14e9de951638f5c275b1 (patch) | |
tree | 7a0b7696ad29d594a84d76f3a190a26ffed65ba1 /source/game/interfaces | |
parent | 3f761123e939ece5c8805c165dc625756b950f8b (diff) |
block swapping
Diffstat (limited to 'source/game/interfaces')
-rw-r--r-- | source/game/interfaces/StarWorld.hpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/game/interfaces/StarWorld.hpp b/source/game/interfaces/StarWorld.hpp index d718786..6b6cae8 100644 --- a/source/game/interfaces/StarWorld.hpp +++ b/source/game/interfaces/StarWorld.hpp @@ -46,6 +46,11 @@ public: // Apply a list of tile modifications in the best order to apply as many // possible, and returns the modifications that could not be applied. virtual TileModificationList applyTileModifications(TileModificationList const& modificationList, bool allowEntityOverlap) = 0; + // Swap existing tiles for ones defined in the modification list, + // and returns the modifications that could not be applied. + virtual TileModificationList replaceTiles(TileModificationList const& modificationList) = 0; + // If an applied damage would destroy a tile + virtual bool damageWouldDestroy(Vec2I const& pos, TileLayer layer, TileDamage const& tileDamage) const = 0; virtual bool isTileProtected(Vec2I const& pos) const = 0; |