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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/interfaces/StarToolUserItem.cpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/interfaces/StarToolUserItem.cpp')
-rw-r--r--source/game/interfaces/StarToolUserItem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/interfaces/StarToolUserItem.cpp b/source/game/interfaces/StarToolUserItem.cpp
index e9354a1..104b513 100644
--- a/source/game/interfaces/StarToolUserItem.cpp
+++ b/source/game/interfaces/StarToolUserItem.cpp
@@ -14,7 +14,7 @@ void ToolUserItem::uninit() {
m_hand = {};
}
-void ToolUserItem::update(FireMode, bool, HashSet<MoveControlType> const&) {}
+void ToolUserItem::update(float dt, FireMode, bool, HashSet<MoveControlType> const&) {}
bool ToolUserItem::initialized() const {
return (bool)m_owner;