diff options
author | Kai Blaschke <kai.blaschke@kb-dev.net> | 2024-02-19 16:55:19 +0100 |
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committer | Kai Blaschke <kai.blaschke@kb-dev.net> | 2024-02-19 16:55:19 +0100 |
commit | 431a9c00a56cf4c603be1cf5f773b193621d8150 (patch) | |
tree | 95843aeea9fb6dc18279ee05ff6961f40b19798f /source/game/StarWorldStorage.cpp | |
parent | 30e1871d3f44629e00a1f66d8164e3e62c7f889f (diff) |
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
Diffstat (limited to 'source/game/StarWorldStorage.cpp')
-rw-r--r-- | source/game/StarWorldStorage.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/game/StarWorldStorage.cpp b/source/game/StarWorldStorage.cpp index 869a830..08cf55c 100644 --- a/source/game/StarWorldStorage.cpp +++ b/source/game/StarWorldStorage.cpp @@ -45,7 +45,7 @@ WorldChunks WorldStorage::getWorldChunksFromFile(String const& file) { openDatabase(db, File::open(file, IOMode::Read)); WorldChunks chunks; - db.forAll([&chunks](ByteArray key, ByteArray value) { chunks.add(move(key), move(value)); }); + db.forAll([&chunks](ByteArray key, ByteArray value) { chunks.add(std::move(key), std::move(value)); }); return chunks; } @@ -203,7 +203,7 @@ void WorldStorage::triggerTerraformSector(Sector sector) { } RpcPromise<Vec2I> WorldStorage::enqueuePlacement(List<BiomeItemDistribution> distributions, Maybe<DungeonId> id) { - return m_generatorFacade->enqueuePlacement(move(distributions), id); + return m_generatorFacade->enqueuePlacement(std::move(distributions), id); } Maybe<float> WorldStorage::sectorTimeToLive(Sector sector) const { @@ -405,7 +405,7 @@ WorldChunks WorldStorage::readChunks() { WorldChunks chunks; m_db.forAll([&chunks](ByteArray k, ByteArray v) { - chunks.add(move(k), move(v)); + chunks.add(std::move(k), std::move(v)); }); return WorldChunks(chunks); @@ -578,7 +578,7 @@ ByteArray WorldStorage::writeSectorUniqueStore(SectorUniqueStore const& store) { void WorldStorage::openDatabase(BTreeDatabase& db, IODevicePtr device) { db.setContentIdentifier("World4"); db.setKeySize(5); - db.setIODevice(move(device)); + db.setIODevice(std::move(device)); db.setBlockSize(2048); db.setAutoCommit(false); db.open(); @@ -740,9 +740,9 @@ void WorldStorage::unloadSectorToLevel(Sector const& sector, SectorLoadLevel tar return; if (m_generatorFacade->entityPersistent(this, entity)) - entitiesToStore.append(move(entity)); + entitiesToStore.append(std::move(entity)); else - entitiesToRemove.append(move(entity)); + entitiesToRemove.append(std::move(entity)); } for (auto const& entity : entitiesToRemove) { |