Веб-сайт самохостера Lotigara

summaryrefslogtreecommitdiff
path: root/source/game/StarWorldServer.cpp
diff options
context:
space:
mode:
authorKae <80987908+Novaenia@users.noreply.github.com>2024-03-17 15:11:29 +1100
committerKae <80987908+Novaenia@users.noreply.github.com>2024-03-17 15:11:29 +1100
commit8559a46df2ad026571ba7c132d9ce4d2c3392f56 (patch)
tree57bff14ae96afa1867f87f706bf5ea84f64eb38c /source/game/StarWorldServer.cpp
parent252ce113a580c544fc359af1cb26b95a92d484aa (diff)
fix RPATH and object material spaces from old worlds getting stuck
Diffstat (limited to 'source/game/StarWorldServer.cpp')
-rw-r--r--source/game/StarWorldServer.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/game/StarWorldServer.cpp b/source/game/StarWorldServer.cpp
index d878a4c..a718ae8 100644
--- a/source/game/StarWorldServer.cpp
+++ b/source/game/StarWorldServer.cpp
@@ -1510,6 +1510,8 @@ void WorldServer::updateTileEntityTiles(TileEntityPtr const& entity, bool removi
if (tile->foreground == materialSpace.material) {
tile->foreground = EmptyMaterialId;
tile->foregroundMod = NoModId;
+ if (!isRealMaterial(tile->foreground)) // if the world is old the materialSpace's collision may still be in the tile
+ tile->updateCollision(CollisionKind::None);
updatedTile = true;
}
if (tile->updateObjectCollision(CollisionKind::None)) {