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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-18 23:25:44 +1100 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-18 23:25:44 +1100 |
commit | 5f01d2d4d7c19e280f02cd2e0ecd73990f2373a4 (patch) | |
tree | 916f887f91288c93a7845933e9e47bfe3f7a91c3 /source/game/StarWorldServer.cpp | |
parent | 5a48b0383ae3eccf1ea402a438822cd3e61539bc (diff) |
Update StarWorldServer.cpp
Diffstat (limited to 'source/game/StarWorldServer.cpp')
-rw-r--r-- | source/game/StarWorldServer.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/game/StarWorldServer.cpp b/source/game/StarWorldServer.cpp index 6543a75..680deaa 100644 --- a/source/game/StarWorldServer.cpp +++ b/source/game/StarWorldServer.cpp @@ -247,7 +247,12 @@ bool WorldServer::addClient(ConnectionId clientId, SpawnTarget const& spawnTarge clientInfo->local = isLocal; auto worldStartPacket = make_shared<WorldStartPacket>(); - worldStartPacket->templateData = m_worldTemplate->store(); + auto& templateData = worldStartPacket->templateData = m_worldTemplate->store(); + // this makes it possible to use custom InstanceWorlds without clients having the mod that adds their dungeon: + if (templateData.optQueryString("worldParameters.primaryDungeon") + && Root::singletonPtr()->configuration()->getPath("compatibility.customDungeonWorld").optBool().value(false)) + worldStartPacket->templateData = worldStartPacket->templateData.setPath("worldParameters.primaryDungeon", "testarena"); + tie(worldStartPacket->skyData, clientInfo->skyNetVersion) = m_sky->writeUpdate(); tie(worldStartPacket->weatherData, clientInfo->weatherNetVersion) = m_weather.writeUpdate(); worldStartPacket->playerStart = playerStart; |