diff options
author | chililisoup <rebot333gaming@gmail.com> | 2025-03-21 13:03:17 -0600 |
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committer | chililisoup <rebot333gaming@gmail.com> | 2025-03-21 13:03:17 -0600 |
commit | 2ec777696c19573a6b8bd90f57d8a2d1b80d518a (patch) | |
tree | 653a709fc1e7cffa78ecd8aa621a724c41554912 /source/game/StarWorldImpl.hpp | |
parent | 3130381b1c23e42af6fc14e9de951638f5c275b1 (diff) |
Block swap networking fixes
Diffstat (limited to 'source/game/StarWorldImpl.hpp')
-rw-r--r-- | source/game/StarWorldImpl.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/StarWorldImpl.hpp b/source/game/StarWorldImpl.hpp index a54f78d..152f817 100644 --- a/source/game/StarWorldImpl.hpp +++ b/source/game/StarWorldImpl.hpp @@ -57,7 +57,7 @@ namespace WorldImpl { bool canPlaceMod(Vec2I const& pos, TileLayer layer, ModId mod, GetTileFunction& getTile); template <typename GetTileFunction> pair<bool, bool> validateTileModification(EntityMapPtr const& entityMap, Vec2I const& pos, TileModification const& modification, bool allowEntityOverlap, GetTileFunction& getTile); - bool validateTileReplacement(Vec2I const& pos, TileModification const& modification); + bool validateTileReplacement(TileModification const& modification); // Split modification list into good and bad template <typename GetTileFunction> pair<TileModificationList, TileModificationList> splitTileModifications(EntityMapPtr const& entityMap, TileModificationList const& modificationList, @@ -384,7 +384,7 @@ namespace WorldImpl { return { good, perhaps }; } - bool validateTileReplacement(Vec2I const& pos, TileModification const& modification) { + inline bool validateTileReplacement(TileModification const& modification) { if (auto placeMaterial = modification.ptr<PlaceMaterial>()) { if (!isRealMaterial(placeMaterial->material)) return false; |