diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
commit | 4b0bc220e4da1173f742a4973939b139bef562db (patch) | |
tree | 0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarWeather.cpp | |
parent | 607be749451aa40e3619e7ceab0927d1fcec8233 (diff) |
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarWeather.cpp')
-rw-r--r-- | source/game/StarWeather.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/source/game/StarWeather.cpp b/source/game/StarWeather.cpp index 14120ad..010893a 100644 --- a/source/game/StarWeather.cpp +++ b/source/game/StarWeather.cpp @@ -60,10 +60,9 @@ pair<ByteArray, uint64_t> ServerWeather::writeUpdate(uint64_t fromVersion) { return m_netGroup.writeNetState(fromVersion); } -void ServerWeather::update() { - spawnWeatherProjectiles(WorldTimestep); +void ServerWeather::update(double dt) { + spawnWeatherProjectiles(dt); - double dt = WorldTimestep; if (m_referenceClock) { double clockTime = m_referenceClock->time(); if (!m_clockTrackingTime) { @@ -275,8 +274,8 @@ void ClientWeather::setVisibleRegion(RectI visibleRegion) { m_visibleRegion = visibleRegion; } -void ClientWeather::update() { - m_currentTime += WorldTimestep; +void ClientWeather::update(double dt) { + m_currentTime += dt; if (m_currentWeatherIndex == NPos) { m_currentWeatherType = {}; @@ -288,7 +287,7 @@ void ClientWeather::update() { } if (m_currentWeatherType) - spawnWeatherParticles(RectF(m_visibleRegion), WorldTimestep); + spawnWeatherParticles(RectF(m_visibleRegion), dt); } float ClientWeather::wind() const { |