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authorKae <80987908+Novaenia@users.noreply.github.com>2024-08-25 20:28:50 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2024-08-25 20:28:50 +1000
commite3462c3c697210e42b867e89f9e3f48bd8c64a4d (patch)
treeae297f6d55c5e86fbd4af871e97e5d434f053a36 /source/game/StarUniverseServer.cpp
parentf0a08aea2213197a2b7e6b6784ec34320aa85abb (diff)
Update StarUniverseServer.cpp
Diffstat (limited to 'source/game/StarUniverseServer.cpp')
-rw-r--r--source/game/StarUniverseServer.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/game/StarUniverseServer.cpp b/source/game/StarUniverseServer.cpp
index 690f1c6..28f7862 100644
--- a/source/game/StarUniverseServer.cpp
+++ b/source/game/StarUniverseServer.cpp
@@ -1782,8 +1782,12 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA
clientFlyShip(clientId, clientContext->shipCoordinate().location(), clientContext->shipLocation());
Logger::info("UniverseServer: Client {} connected", clientContext->descriptiveName());
+ ReadLocker m_clientsReadLocker(m_clientsLock);
auto players = static_cast<uint16_t>(m_clients.size());
- for (auto clientId : m_clients.keys()) {
+ auto clients = m_clients.keys();
+ m_clientsReadLocker.unlock();
+
+ for (auto clientId : clients) {
m_connectionServer->sendPackets(clientId, {
make_shared<ServerInfoPacket>(players, static_cast<uint16_t>(m_maxPlayers))
});