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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-14 21:41:53 +1100 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-14 21:41:53 +1100 |
commit | 662b83ff92cc2316fb962ff1608359f6d705a5f0 (patch) | |
tree | d0e7d15887ed14bd252e6e61888710c8bac2200a /source/game/StarUniverseServer.cpp | |
parent | 8164e5ae6fa33c9ec2a14f107585a7cbe7fbf813 (diff) |
Initial commit of experimental zstd network compression
currently a bit buggy
Diffstat (limited to 'source/game/StarUniverseServer.cpp')
-rw-r--r-- | source/game/StarUniverseServer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/StarUniverseServer.cpp b/source/game/StarUniverseServer.cpp index 783bde2..eafa844 100644 --- a/source/game/StarUniverseServer.cpp +++ b/source/game/StarUniverseServer.cpp @@ -1522,7 +1522,6 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA } bool legacyClient = protocolRequest->compressionMode() != PacketCompressionMode::Enabled; - connection.setLegacy(legacyClient); auto protocolResponse = make_shared<ProtocolResponsePacket>(); protocolResponse->setCompressionMode(PacketCompressionMode::Enabled); // Signal that we're OpenStarbound @@ -1540,6 +1539,7 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA protocolResponse->allowed = true; connection.pushSingle(protocolResponse); connection.sendAll(clientWaitLimit); + connection.setLegacy(legacyClient); String remoteAddressString = remoteAddress ? toString(*remoteAddress) : "local"; Logger::info("UniverseServer: Awaiting connection info from {}, {} client", remoteAddressString, legacyClient ? "Starbound" : "OpenStarbound"); |