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authorKae <80987908+Novaenia@users.noreply.github.com>2025-01-25 10:42:15 +1100
committerKae <80987908+Novaenia@users.noreply.github.com>2025-01-25 10:42:15 +1100
commita7aa6679397563b144c016ef8712bf438cfa63df (patch)
tree8c102cbb52ed32a19e6a9005cf1752c9572fdbfd /source/game/StarUniverseClient.cpp
parent93b78ec8e80b404346ee3b4781f98a4d9342863f (diff)
Fix callbacks not being updated properly in chat scripts
Diffstat (limited to 'source/game/StarUniverseClient.cpp')
-rw-r--r--source/game/StarUniverseClient.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/source/game/StarUniverseClient.cpp b/source/game/StarUniverseClient.cpp
index 75d1dbf..12d72ee 100644
--- a/source/game/StarUniverseClient.cpp
+++ b/source/game/StarUniverseClient.cpp
@@ -23,8 +23,6 @@
#include "StarQuestManager.hpp"
#include "StarPlayerUniverseMap.hpp"
#include "StarWorldTemplate.hpp"
-#include "StarCelestialLuaBindings.hpp"
-#include "StarTeamClientLuaBindings.hpp"
namespace Star {
@@ -497,12 +495,11 @@ void UniverseClient::setLuaCallbacks(String const& groupName, LuaCallbacks const
m_luaRoot->addCallbacks(groupName, callbacks);
}
-void UniverseClient::startLua() {
+void UniverseClient::restartLua() {
m_luaRoot->restart();
- setLuaCallbacks("celestial", LuaBindings::makeCelestialCallbacks(this));
- setLuaCallbacks("team", LuaBindings::makeTeamClientCallbacks(m_teamClient.get()));
- setLuaCallbacks("world", LuaBindings::makeWorldCallbacks(m_worldClient.get()));
+}
+void UniverseClient::startLuaScripts() {
auto assets = Root::singleton().assets();
for (auto& p : assets->json("/client.config:universeScriptContexts").toObject()) {
auto scriptComponent = make_shared<ScriptComponent>();