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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
commit | 4b0bc220e4da1173f742a4973939b139bef562db (patch) | |
tree | 0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarToolUser.hpp | |
parent | 607be749451aa40e3619e7ceab0927d1fcec8233 (diff) |
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarToolUser.hpp')
-rw-r--r-- | source/game/StarToolUser.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/StarToolUser.hpp b/source/game/StarToolUser.hpp index 186a480..eeec920 100644 --- a/source/game/StarToolUser.hpp +++ b/source/game/StarToolUser.hpp @@ -54,7 +54,7 @@ public: Vec2F handPosition(ToolHand hand, Humanoid const& humanoid, Vec2F const& handOffset) const; bool queryShieldHit(DamageSource const& source) const; - void tick(bool shifting, HashSet<MoveControlType> const& moves); + void tick(float dt, bool shifting, HashSet<MoveControlType> const& moves); void beginPrimaryFire(); void beginAltFire(); |