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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-15 21:28:11 +1100 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-03-15 21:28:11 +1100 |
commit | 6fa0afd758a6351873df813cd7e70b1904714ed6 (patch) | |
tree | fbf45f18af0962a1d9ed3a2f44d8bb208c032645 /source/game/StarTechDatabase.cpp | |
parent | 696abcca71274fbda2470f1941cb2e06b6ff8c61 (diff) |
experimental asset load scripts
Diffstat (limited to 'source/game/StarTechDatabase.cpp')
-rw-r--r-- | source/game/StarTechDatabase.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/StarTechDatabase.cpp b/source/game/StarTechDatabase.cpp index a1cce3e..0929ff9 100644 --- a/source/game/StarTechDatabase.cpp +++ b/source/game/StarTechDatabase.cpp @@ -13,9 +13,9 @@ EnumMap<TechType> const TechTypeNames{ TechDatabase::TechDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("tech"); + auto& files = assets->scanExtension("tech"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { auto tech = parseTech(assets->json(file), file); if (m_tech.contains(tech.name)) |