diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
---|---|---|
committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
commit | 6352e8e3196f78388b6c771073f9e03eaa612673 (patch) | |
tree | e23772f79a7fbc41bc9108951e9e136857484bf4 /source/game/StarStatusEffectDatabase.cpp | |
parent | 6741a057e5639280d85d0f88ba26f000baa58f61 (diff) |
everything everywhere
all at once
Diffstat (limited to 'source/game/StarStatusEffectDatabase.cpp')
-rw-r--r-- | source/game/StarStatusEffectDatabase.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/source/game/StarStatusEffectDatabase.cpp b/source/game/StarStatusEffectDatabase.cpp new file mode 100644 index 0000000..e8255a2 --- /dev/null +++ b/source/game/StarStatusEffectDatabase.cpp @@ -0,0 +1,54 @@ +#include "StarStatusEffectDatabase.hpp" +#include "StarJsonExtra.hpp" +#include "StarRoot.hpp" +#include "StarAssets.hpp" + +namespace Star { + +StatusEffectDatabase::StatusEffectDatabase() { + auto assets = Root::singleton().assets(); + auto files = assets->scanExtension("statuseffect"); + assets->queueJsons(files); + for (auto file : files) { + auto uniqueEffect = parseUniqueEffect(assets->json(file), file); + + if (m_uniqueEffects.contains(uniqueEffect.name)) + throw StatusEffectDatabaseException::format( + "Duplicate stat effect named '%s', config file '%s'", uniqueEffect.name, file); + m_uniqueEffects[uniqueEffect.name] = uniqueEffect; + } +} + +bool StatusEffectDatabase::isUniqueEffect(UniqueStatusEffect const& effect) const { + return m_uniqueEffects.contains(effect); +} + +UniqueStatusEffectConfig StatusEffectDatabase::uniqueEffectConfig(UniqueStatusEffect const& effect) const { + if (auto uniqueEffect = m_uniqueEffects.maybe(effect)) + return uniqueEffect.take(); + throw StatusEffectDatabaseException::format("No such unique stat effect '%s'", effect); +} + +UniqueStatusEffectConfig StatusEffectDatabase::parseUniqueEffect(Json const& config, String const& path) const { + try { + auto assets = Root::singleton().assets(); + + UniqueStatusEffectConfig effect; + effect.name = config.getString("name"); + effect.blockingStat = config.optString("blockingStat"); + effect.effectConfig = config.get("effectConfig", JsonObject()); + effect.defaultDuration = config.getFloat("defaultDuration", 0.0f); + effect.scripts = + jsonToStringList(config.get("scripts", JsonArray{})).transformed(bind(&AssetPath::relativeTo, path, _1)); + effect.scriptDelta = config.getUInt("scriptDelta", 1); + effect.animationConfig = config.optString("animationConfig").apply(bind(&AssetPath::relativeTo, path, _1)); + effect.label = config.getString("label", ""); + effect.description = config.getString("description", ""); + effect.icon = config.optString("icon").apply(bind(&AssetPath::relativeTo, path, _1)); + return effect; + } catch (std::exception const& e) { + throw StatusEffectDatabaseException("Error reading StatusEffect config", e); + } +} + +} |