diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
commit | 4b0bc220e4da1173f742a4973939b139bef562db (patch) | |
tree | 0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarStatusController.hpp | |
parent | 607be749451aa40e3619e7ceab0927d1fcec8233 (diff) |
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarStatusController.hpp')
-rw-r--r-- | source/game/StarStatusController.hpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/game/StarStatusController.hpp b/source/game/StarStatusController.hpp index 4e9839f..94d636a 100644 --- a/source/game/StarStatusController.hpp +++ b/source/game/StarStatusController.hpp @@ -115,8 +115,8 @@ public: void readNetDelta(DataStream& ds, float interpolationTime = 0.0) override; void blankNetDelta(float interpolationTime) override; - void tickMaster(); - void tickSlave(); + void tickMaster(float dt); + void tickSlave(float dt); const DirectivesGroup& parentDirectives() const; List<Drawable> drawables() const; @@ -187,7 +187,7 @@ private: EffectAnimatorGroup::ElementId animatorId; }; - void updateAnimators(); + void updateAnimators(float dt); void updatePersistentUniqueEffects(); float defaultUniqueEffectDuration(UniqueStatusEffect const& name) const; |