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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarStatCollection.cpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarStatCollection.cpp')
-rw-r--r--source/game/StarStatCollection.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/game/StarStatCollection.cpp b/source/game/StarStatCollection.cpp
index 4717824..9f5e1f3 100644
--- a/source/game/StarStatCollection.cpp
+++ b/source/game/StarStatCollection.cpp
@@ -153,11 +153,11 @@ void StatCollection::clearStatModifiers() {
m_stats.clearStatModifiers();
}
-void StatCollection::tickMaster() {
- m_stats.update(WorldTimestep);
+void StatCollection::tickMaster(float dt) {
+ m_stats.update(dt);
}
-void StatCollection::tickSlave() {
+void StatCollection::tickSlave(float dt) {
m_stats.update(0.0f);
}