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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarSky.cpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarSky.cpp')
-rw-r--r--source/game/StarSky.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/game/StarSky.cpp b/source/game/StarSky.cpp
index 3266b0f..05e6207 100644
--- a/source/game/StarSky.cpp
+++ b/source/game/StarSky.cpp
@@ -115,8 +115,7 @@ void Sky::stateUpdate() {
m_lastWarpPhase = m_warpPhase;
}
-void Sky::update() {
- double dt = WorldTimestep;
+void Sky::update(double dt) {
if (m_referenceClock) {
m_time = m_referenceClock->time();
if (!m_clockTrackingTime) {