Веб-сайт самохостера Lotigara

summaryrefslogtreecommitdiff
path: root/source/game/StarPlayerStorage.hpp
diff options
context:
space:
mode:
authorKae <80987908+Novaenia@users.noreply.github.com>2023-06-20 14:33:09 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-06-20 14:33:09 +1000
commit6352e8e3196f78388b6c771073f9e03eaa612673 (patch)
treee23772f79a7fbc41bc9108951e9e136857484bf4 /source/game/StarPlayerStorage.hpp
parent6741a057e5639280d85d0f88ba26f000baa58f61 (diff)
everything everywhere
all at once
Diffstat (limited to 'source/game/StarPlayerStorage.hpp')
-rw-r--r--source/game/StarPlayerStorage.hpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/source/game/StarPlayerStorage.hpp b/source/game/StarPlayerStorage.hpp
new file mode 100644
index 0000000..68dda4d
--- /dev/null
+++ b/source/game/StarPlayerStorage.hpp
@@ -0,0 +1,51 @@
+#ifndef STAR_PLAYER_STORAGE_HPP
+#define STAR_PLAYER_STORAGE_HPP
+
+#include "StarOrderedMap.hpp"
+#include "StarUuid.hpp"
+#include "StarPlayerFactory.hpp"
+#include "StarThread.hpp"
+#include "StarWorldStorage.hpp"
+#include "StarStatistics.hpp"
+
+namespace Star {
+
+class PlayerStorage {
+public:
+ PlayerStorage(String const& storageDir);
+ ~PlayerStorage();
+
+ size_t playerCount() const;
+ // Returns nothing if index is out of bounds.
+ Maybe<Uuid> playerUuidAt(size_t index);
+
+ void savePlayer(PlayerPtr const& player);
+ PlayerPtr loadPlayer(Uuid const& uuid);
+ void deletePlayer(Uuid const& uuid);
+
+ WorldChunks loadShipData(Uuid const& uuid);
+ void applyShipUpdates(Uuid const& uuid, WorldChunks const& updates);
+
+ // Move the given player to the top of the player ordering.
+ void moveToFront(Uuid const& uuid);
+
+ // Copy all the player relevant files for this uuid into .bak1 .bak2 etc
+ // files for however many backups are configured
+ void backupCycle(Uuid const& uuid);
+
+ // Get / Set PlayerStorage global metadata
+ void setMetadata(String key, Json value);
+ Json getMetadata(String const& key);
+
+private:
+ void writeMetadata();
+
+ mutable RecursiveMutex m_mutex;
+ String m_storageDirectory;
+ OrderedHashMap<Uuid, Json> m_savedPlayersCache;
+ JsonObject m_metadata;
+};
+
+}
+
+#endif