diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-29 10:11:19 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-29 10:11:19 +1000 |
commit | 624c7aaaf192f2e87081a241123a8507a4718ba3 (patch) | |
tree | a54b09902da8d724f3ba740a215fd53d8a861fd9 /source/game/StarPlayerDeployment.cpp | |
parent | 9d67cda97fc327ca3c53e044a897fbfb196104c4 (diff) |
Move lighting calculation to separate thread
Diffstat (limited to 'source/game/StarPlayerDeployment.cpp')
-rw-r--r-- | source/game/StarPlayerDeployment.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/game/StarPlayerDeployment.cpp b/source/game/StarPlayerDeployment.cpp index b84e177..4565074 100644 --- a/source/game/StarPlayerDeployment.cpp +++ b/source/game/StarPlayerDeployment.cpp @@ -89,7 +89,6 @@ void PlayerDeployment::render(RenderCallback* renderCallback, Vec2F const& posit drawablePair.first.translate(position); renderCallback->addDrawable(drawablePair.first, drawablePair.second.value(RenderLayerPlayer)); } - renderCallback->addLightSources(m_scriptComponent.lightSources()); renderCallback->addParticles(m_scriptComponent.pullNewParticles()); for (auto audio : m_scriptComponent.pullNewAudios()) { audio->setPosition(position); @@ -97,4 +96,8 @@ void PlayerDeployment::render(RenderCallback* renderCallback, Vec2F const& posit } } +void PlayerDeployment::renderLightSources(RenderCallback* renderCallback) { + renderCallback->addLightSources(m_scriptComponent.lightSources()); +} + } |