diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
commit | 4b0bc220e4da1173f742a4973939b139bef562db (patch) | |
tree | 0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarPlayerDeployment.cpp | |
parent | 607be749451aa40e3619e7ceab0927d1fcec8233 (diff) |
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarPlayerDeployment.cpp')
-rw-r--r-- | source/game/StarPlayerDeployment.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/StarPlayerDeployment.cpp b/source/game/StarPlayerDeployment.cpp index 4565074..6b13f87 100644 --- a/source/game/StarPlayerDeployment.cpp +++ b/source/game/StarPlayerDeployment.cpp @@ -80,8 +80,8 @@ Maybe<Json> PlayerDeployment::receiveMessage(String const& message, bool localMe return m_scriptComponent.handleMessage(message, localMessage, args); } -void PlayerDeployment::update() { - m_scriptComponent.update(m_scriptComponent.updateDt()); +void PlayerDeployment::update(float dt) { + m_scriptComponent.update(m_scriptComponent.updateDt(dt)); } void PlayerDeployment::render(RenderCallback* renderCallback, Vec2F const& position) { |