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authorKae <80987908+Novaenia@users.noreply.github.com>2024-03-20 01:53:34 +1100
committerKae <80987908+Novaenia@users.noreply.github.com>2024-03-20 01:53:34 +1100
commit6d76a11e256cd96c9cdd7ae5a10c0276e6347277 (patch)
treed52459889408115d1e0eb657a05dc58e098e50eb /source/game/StarPlayer.hpp
parent58a346e563df12af9194c198c7ffe974411abb28 (diff)
experiment: unclamped lighting
Diffstat (limited to 'source/game/StarPlayer.hpp')
-rw-r--r--source/game/StarPlayer.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/StarPlayer.hpp b/source/game/StarPlayer.hpp
index 933f623..fb32005 100644
--- a/source/game/StarPlayer.hpp
+++ b/source/game/StarPlayer.hpp
@@ -354,8 +354,8 @@ public:
bool isDead() const;
void kill();
- void setFavoriteColor(Vec4B color);
- Vec4B favoriteColor() const override;
+ void setFavoriteColor(Color color);
+ Color favoriteColor() const override;
// Starts the teleport animation sequence, locking player movement and
// preventing some update code