diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-08-18 23:14:53 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-08-18 23:14:53 +1000 |
commit | f6f91b18e834a5401f37217d09b69593de3cb4a5 (patch) | |
tree | b5d4c6662eb75708cb22282c27b97307d62fa042 /source/game/StarNpc.cpp | |
parent | cd36a269fd1ccfd40ec09aca25285c6f9a875c43 (diff) |
Various improvements
You can now right click empty slots to insert one from swap.
Added unique sounds for the swap slot count incrementing/decrementing.
Material placement now plays sounds.
Diffstat (limited to 'source/game/StarNpc.cpp')
-rw-r--r-- | source/game/StarNpc.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/StarNpc.cpp b/source/game/StarNpc.cpp index 9e97417..af0bedb 100644 --- a/source/game/StarNpc.cpp +++ b/source/game/StarNpc.cpp @@ -1024,7 +1024,7 @@ float Npc::beamGunRadius() const { void Npc::addParticles(List<Particle> const&) {} -void Npc::addSound(String const&, float) {} +void Npc::addSound(String const&, float, float) {} bool Npc::inToolRange() const { return true; |