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authorKae <80987908+Novaenia@users.noreply.github.com>2023-06-20 14:33:09 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-06-20 14:33:09 +1000
commit6352e8e3196f78388b6c771073f9e03eaa612673 (patch)
treee23772f79a7fbc41bc9108951e9e136857484bf4 /source/game/StarImageMetadataDatabase.hpp
parent6741a057e5639280d85d0f88ba26f000baa58f61 (diff)
everything everywhere
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Diffstat (limited to 'source/game/StarImageMetadataDatabase.hpp')
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diff --git a/source/game/StarImageMetadataDatabase.hpp b/source/game/StarImageMetadataDatabase.hpp
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+#ifndef STAR_IMAGE_METADATA_DATABASE_HPP
+#define STAR_IMAGE_METADATA_DATABASE_HPP
+
+#include "StarRect.hpp"
+#include "StarMap.hpp"
+#include "StarString.hpp"
+#include "StarThread.hpp"
+
+namespace Star {
+
+STAR_CLASS(ImageMetadataDatabase);
+
+// Caches image size, image spaces, and nonEmptyRegion completely until a
+// reload, does not expire cached values in a TTL based way like Assets,
+// because they are expensive to compute and cheap to keep around.
+class ImageMetadataDatabase {
+public:
+ Vec2U imageSize(String const& path) const;
+ List<Vec2I> imageSpaces(String const& path, Vec2F position, float fillLimit, bool flip) const;
+ RectU nonEmptyRegion(String const& path) const;
+
+private:
+ // Removes image processing directives that don't affect image spaces /
+ // non-empty regions.
+ static String filterProcessing(String const& path);
+
+ Vec2U calculateImageSize(String const& path) const;
+
+ // Path, position, fillLimit, and flip
+ typedef tuple<String, Vec2I, float, bool> SpacesEntry;
+
+ mutable Mutex m_mutex;
+ mutable StringMap<Vec2U> m_sizeCache;
+ mutable HashMap<SpacesEntry, List<Vec2I>> m_spacesCache;
+ mutable StringMap<RectU> m_regionCache;
+};
+
+}
+
+#endif