diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-28 20:22:25 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-28 20:22:25 +1000 |
commit | 98c4e55380baefc3aae58ead213052ea713e00c7 (patch) | |
tree | 78abbd8b56c50cd287a360cae4876f4cfb02a40b /source/game/StarHumanoid.cpp | |
parent | c37dd994d74c256b25b9d94dc25b3cdb44519e67 (diff) |
Don't show the held item and rotation in the new inventory portrait
Diffstat (limited to 'source/game/StarHumanoid.cpp')
-rw-r--r-- | source/game/StarHumanoid.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/source/game/StarHumanoid.cpp b/source/game/StarHumanoid.cpp index 84c64bf..9f6f8a3 100644 --- a/source/game/StarHumanoid.cpp +++ b/source/game/StarHumanoid.cpp @@ -463,7 +463,7 @@ void Humanoid::resetAnimation() { m_danceTimer = 0.0f; } -List<Drawable> Humanoid::render() { +List<Drawable> Humanoid::render(bool withItems, bool withRotation) { List<Drawable> drawables; int armStateSeq = getArmStateSequence(); @@ -521,9 +521,9 @@ List<Drawable> Humanoid::render() { addDrawable(move(drawable)); } - if (backHand.holdingItem && !dance.isValid()) { + if (backHand.holdingItem && !dance.isValid() && withItems) { auto drawItem = [&]() { - for (auto backHandItem : backHand.itemDrawables) { + for (auto& backHandItem : backHand.itemDrawables) { backHandItem.translate(m_frontHandPosition + backArmFrameOffset + m_backArmOffset); backHandItem.rotate(backHand.itemAngle, backArmFrameOffset + m_backArmRotationCenter + m_backArmOffset); addDrawable(move(backHandItem)); @@ -688,10 +688,9 @@ List<Drawable> Humanoid::render() { return frontArm; }; - if (frontHand.holdingItem && !dance.isValid()) { + if (frontHand.holdingItem && !dance.isValid() && withItems) { auto drawItem = [&]() { - for (size_t i = 0; i < frontHand.itemDrawables.size(); i++) { - Drawable frontHandItem = frontHand.itemDrawables[i]; + for (auto& frontHandItem : frontHand.itemDrawables) { frontHandItem.translate(m_frontHandPosition + frontArmFrameOffset); frontHandItem.rotate(frontHand.itemAngle, frontArmFrameOffset + m_frontArmRotationCenter); addDrawable(frontHandItem); @@ -755,7 +754,9 @@ List<Drawable> Humanoid::render() { if (m_altHand.nonRotatedDrawables.size()) drawables.insertAllAt(0, m_altHand.nonRotatedDrawables); - Drawable::rotateAll(drawables, m_rotation); + if (withRotation) + Drawable::rotateAll(drawables, m_rotation); + Drawable::translateAll(drawables, m_globalOffset); Drawable::rebaseAll(drawables); @@ -1296,7 +1297,7 @@ List<Particle> Humanoid::particles(String const& name) const { auto particleDatabase = Root::singleton().particleDatabase(); List<Particle> res; Json particles = m_particleEmitters.get(name).get("particles", {}); - for (auto particle : particles.toArray()) { + for (auto& particle : particles.toArray()) { auto particleSpec = particle.get("particle", {}); res.push_back(particleDatabase->particle(particleSpec)); } |