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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarEffectSourceDatabase.hpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarEffectSourceDatabase.hpp')
-rw-r--r--source/game/StarEffectSourceDatabase.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/StarEffectSourceDatabase.hpp b/source/game/StarEffectSourceDatabase.hpp
index 57e1b20..874471e 100644
--- a/source/game/StarEffectSourceDatabase.hpp
+++ b/source/game/StarEffectSourceDatabase.hpp
@@ -17,7 +17,7 @@ class EffectSource {
public:
EffectSource(String const& kind, String suggestedSpawnLocation, Json const& definition);
String const& kind() const;
- void tick();
+ void tick(float dt);
bool expired() const;
void stop();
List<String> particles();