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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
commit | 6352e8e3196f78388b6c771073f9e03eaa612673 (patch) | |
tree | e23772f79a7fbc41bc9108951e9e136857484bf4 /source/game/StarClientContext.hpp | |
parent | 6741a057e5639280d85d0f88ba26f000baa58f61 (diff) |
everything everywhere
all at once
Diffstat (limited to 'source/game/StarClientContext.hpp')
-rw-r--r-- | source/game/StarClientContext.hpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/source/game/StarClientContext.hpp b/source/game/StarClientContext.hpp new file mode 100644 index 0000000..22db10f --- /dev/null +++ b/source/game/StarClientContext.hpp @@ -0,0 +1,61 @@ +#ifndef STAR_CLIENT_CONTEXT_HPP +#define STAR_CLIENT_CONTEXT_HPP + +#include "StarNetElementSystem.hpp" +#include "StarJsonRpc.hpp" +#include "StarGameTypes.hpp" +#include "StarDamageTypes.hpp" +#include "StarCelestialCoordinate.hpp" +#include "StarWarping.hpp" +#include "StarWorldStorage.hpp" +#include "StarPlayerTypes.hpp" + +namespace Star { + +STAR_CLASS(CelestialLog); +STAR_CLASS(ClientContext); + +class ClientContext { +public: + ClientContext(Uuid serverUuid); + + Uuid serverUuid() const; + + // The coordinate for the world which the player's ship is currently + // orbiting. + CelestialCoordinate shipCoordinate() const; + + Maybe<pair<WarpAction, WarpMode>> orbitWarpAction() const; + + // The current world id of the player + WorldId playerWorldId() const; + + bool isAdmin() const; + EntityDamageTeam team() const; + + JsonRpcInterfacePtr rpcInterface() const; + + WorldChunks newShipUpdates(); + ShipUpgrades shipUpgrades() const; + + void readUpdate(ByteArray data); + ByteArray writeUpdate(); + +private: + Uuid m_serverUuid; + JsonRpcPtr m_rpc; + + NetElementTopGroup m_netGroup; + NetElementData<Maybe<pair<WarpAction, WarpMode>>> m_orbitWarpActionNetState; + NetElementData<WorldId> m_playerWorldIdNetState; + NetElementBool m_isAdminNetState; + NetElementData<EntityDamageTeam> m_teamNetState; + NetElementData<ShipUpgrades> m_shipUpgrades; + NetElementData<CelestialCoordinate> m_shipCoordinate; + + WorldChunks m_newShipUpdates; +}; + +} + +#endif |