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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-13 19:12:55 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-13 19:12:55 +1000
commit28f4204b09b04280340ffbbeaccf86b96f377296 (patch)
treee2a166cc3ddd57460814631b7a8258ed0ee975ea /source/frontend
parentc3bf7a3c87e61c56d48dd932f295c99d64d14a38 (diff)
more Voice work
Diffstat (limited to 'source/frontend')
-rw-r--r--source/frontend/CMakeLists.txt2
-rw-r--r--source/frontend/StarVoice.cpp146
-rw-r--r--source/frontend/StarVoice.hpp109
3 files changed, 257 insertions, 0 deletions
diff --git a/source/frontend/CMakeLists.txt b/source/frontend/CMakeLists.txt
index ea6edc6..d8e5390 100644
--- a/source/frontend/CMakeLists.txt
+++ b/source/frontend/CMakeLists.txt
@@ -56,6 +56,7 @@ SET (star_frontend_HEADERS
StarStatusPane.hpp
StarTeleportDialog.hpp
StarWireInterface.hpp
+ StarVoice.hpp
)
SET (star_frontend_SOURCES
@@ -104,6 +105,7 @@ SET (star_frontend_SOURCES
StarStatusPane.cpp
StarTeleportDialog.cpp
StarWireInterface.cpp
+ StarVoice.cpp
)
ADD_LIBRARY (star_frontend OBJECT ${star_frontend_SOURCES} ${star_frontend_HEADERS})
diff --git a/source/frontend/StarVoice.cpp b/source/frontend/StarVoice.cpp
new file mode 100644
index 0000000..436461b
--- /dev/null
+++ b/source/frontend/StarVoice.cpp
@@ -0,0 +1,146 @@
+#include "StarVoice.hpp"
+#include "StarFormat.hpp"
+#include "StarApplicationController.hpp"
+#include "opus/include/opus.h"
+
+#include "SDL.h"
+
+constexpr int VOICE_SAMPLE_RATE = 48000;
+constexpr int VOICE_FRAME_SIZE = 960;
+
+constexpr int VOICE_MAX_FRAME_SIZE = 6 * VOICE_FRAME_SIZE;
+constexpr int VOICE_MAX_PACKET_SIZE = 3 * 1276;
+
+constexpr uint16_t VOICE_VERSION = 1;
+
+namespace Star {
+
+EnumMap<VoiceInputMode> const VoiceInputModeNames{
+ {VoiceInputMode::VoiceActivity, "VoiceActivity"},
+ {VoiceInputMode::PushToTalk, "PushToTalk"}
+};
+
+EnumMap<VoiceChannelMode> const VoiceChannelModeNames{
+ {VoiceChannelMode::Mono, "Mono"},
+ {VoiceChannelMode::Stereo, "Stereo"}
+};
+
+Voice::Speaker::Speaker(SpeakerId id)
+ : decoderMono (createDecoder(1), opus_decoder_destroy)
+ , decoderStereo(createDecoder(2), opus_decoder_destroy) {
+ speakerId = id;
+}
+
+Voice* Voice::s_singleton;
+
+Voice* Voice::singletonPtr() {
+ return s_singleton;
+}
+
+Voice& Voice::singleton() {
+ if (!s_singleton)
+ throw VoiceException("Voice::singleton() called with no Voice instance available");
+ else
+ return *s_singleton;
+}
+
+Voice::Voice(ApplicationControllerPtr appController) : m_encoder(nullptr, opus_encoder_destroy) {
+ if (s_singleton)
+ throw VoiceException("Singleton Voice has been constructed twice");
+
+ m_clientSpeaker = make_shared<Speaker>(m_speakerId);
+ m_inputMode = VoiceInputMode::PushToTalk;
+ m_channelMode = VoiceChannelMode::Mono;
+ m_applicationController = appController;
+
+ resetEncoder();
+ s_singleton = this;
+}
+
+Voice::~Voice() {
+ s_singleton = nullptr;
+}
+
+void Voice::load(Json const& config) {
+ // do stuff
+}
+Json Voice::save() const {
+ return JsonObject{};
+}
+
+Voice::SpeakerPtr Voice::setLocalSpeaker(SpeakerId speakerId) {
+ if (m_speakers.contains(m_speakerId))
+ m_speakers.remove(m_speakerId);
+
+ m_clientSpeaker->speakerId = m_speakerId = speakerId;
+ return m_speakers.insert(m_speakerId, m_clientSpeaker).first->second;
+}
+
+Voice::SpeakerPtr Voice::speaker(SpeakerId speakerId) {
+ if (m_speakerId == speakerId)
+ return m_clientSpeaker;
+ else {
+ if (SpeakerPtr const* ptr = m_speakers.ptr(speakerId))
+ return *ptr;
+ else
+ return m_speakers.emplace(speakerId, make_shared<Speaker>(speakerId)).first->second;
+ }
+}
+
+void Voice::mix(int16_t* buffer, size_t frames, unsigned channels) {
+
+}
+
+void Voice::update(PositionalAttenuationFunction positionalAttenuationFunction) {
+ if (positionalAttenuationFunction) {
+ for (auto& entry : m_speakers) {
+ if (SpeakerPtr& speaker = entry.second) {
+ speaker->channelVolumes = {
+ positionalAttenuationFunction(0, speaker->position, 1.0f),
+ positionalAttenuationFunction(1, speaker->position, 1.0f)
+ };
+ }
+ }
+ }
+}
+
+OpusDecoder* Voice::createDecoder(int channels) {
+ int error;
+ OpusDecoder* decoder = opus_decoder_create(VOICE_SAMPLE_RATE, channels, &error);
+ if (error != OPUS_OK)
+ throw VoiceException::format("Could not create decoder: {}", opus_strerror(error));
+ else
+ return decoder;
+}
+
+OpusEncoder* Voice::createEncoder(int channels) {
+ int error;
+ OpusEncoder* encoder = opus_encoder_create(VOICE_SAMPLE_RATE, channels, OPUS_APPLICATION_AUDIO, &error);
+ if (error != OPUS_OK)
+ throw VoiceException::format("Could not create encoder: {}", opus_strerror(error));
+ else
+ return encoder;
+}
+
+void Voice::resetEncoder() {
+ int channels = encoderChannels();
+ m_encoder.reset(createEncoder(channels));
+ opus_encoder_ctl(m_encoder.get(), OPUS_SET_BITRATE(channels == 2 ? 50000 : 24000));
+}
+
+void Voice::openDevice() {
+ closeDevice();
+
+ m_deviceOpen = true;
+}
+
+void Voice::closeDevice() {
+ if (!m_deviceOpen)
+ return;
+
+ m_applicationController->closeAudioInputDevice();
+
+ m_deviceOpen = false;
+}
+
+} \ No newline at end of file
diff --git a/source/frontend/StarVoice.hpp b/source/frontend/StarVoice.hpp
new file mode 100644
index 0000000..0d485db
--- /dev/null
+++ b/source/frontend/StarVoice.hpp
@@ -0,0 +1,109 @@
+#ifndef STAR_VOICE_HPP
+#define STAR_VOICE_HPP
+#include "StarJson.hpp"
+#include "StarBiMap.hpp"
+#include "StarException.hpp"
+#include "StarGameTypes.hpp"
+#include "StarMaybe.hpp"
+#include "StarApplicationController.hpp"
+
+struct OpusDecoder;
+typedef std::unique_ptr<OpusDecoder, void(*)(OpusDecoder*)> OpusDecoderPtr;
+struct OpusEncoder;
+typedef std::unique_ptr<OpusEncoder, void(*)(OpusEncoder*)> OpusEncoderPtr;
+
+namespace Star {
+
+STAR_EXCEPTION(VoiceException, StarException);
+
+enum class VoiceInputMode : uint8_t { VoiceActivity, PushToTalk };
+extern EnumMap<VoiceInputMode> const VoiceInputModeNames;
+
+enum class VoiceChannelMode: uint8_t { Mono = 1, Stereo = 2 };
+extern EnumMap<VoiceChannelMode> const VoiceChannelModeNames;
+
+STAR_CLASS(Voice);
+STAR_CLASS(ApplicationController);
+
+class Voice {
+public:
+ // Individual speakers are represented by their connection ID.
+ typedef ConnectionId SpeakerId;
+
+ struct Speaker {
+ SpeakerId speakerId = 0;
+ EntityId entityId = 0;
+
+ Vec2F position = Vec2F();
+ String name = "Unnamed";
+
+ OpusDecoderPtr decoderMono;
+ OpusDecoderPtr decoderStereo;
+
+ atomic<bool> active = false;
+ atomic<float> currentLoudness = 0.0f;
+ atomic<Array<float, 2>> channelVolumes = Array<float, 2>::filled(1.0f);
+
+ Speaker(SpeakerId speakerId);
+ };
+
+ typedef std::shared_ptr<Speaker> SpeakerPtr;
+
+ // Get pointer to the singleton Voice instance, if it exists. Otherwise,
+ // returns nullptr.
+ static Voice* singletonPtr();
+
+ // Gets reference to Voice singleton, throws VoiceException if root
+ // is not initialized.
+ static Voice& singleton();
+
+ Voice(ApplicationControllerPtr appController);
+ ~Voice();
+
+ Voice(Voice const&) = delete;
+ Voice& operator=(Voice const&) = delete;
+
+ void load(Json const& config);
+ Json save() const;
+
+ // Sets the local speaker ID and returns the local speaker. Must be called upon loading into a world.
+ SpeakerPtr setLocalSpeaker(SpeakerId speakerId);
+ SpeakerPtr speaker(SpeakerId speakerId);
+
+ // Called to mix voice audio with the game.
+ void mix(int16_t* buffer, size_t frames, unsigned channels);
+
+ typedef function<float(unsigned, Vec2F, float)> PositionalAttenuationFunction;
+ void update(PositionalAttenuationFunction positionalAttenuationFunction = {});
+
+ inline int encoderChannels() const {
+ return m_channelMode == VoiceChannelMode::Mono ? 1 : 2;
+ }
+private:
+ static Voice* s_singleton;
+
+ static OpusDecoder* createDecoder(int channels);
+ static OpusEncoder* createEncoder(int channels);
+ void resetEncoder();
+ void openDevice();
+ void closeDevice();
+
+ SpeakerId m_speakerId = 0;
+ SpeakerPtr m_clientSpeaker;
+ HashMap<SpeakerId, SpeakerPtr> m_speakers;
+
+ HashSet<SpeakerPtr> m_activeSpeakers;
+
+ OpusEncoderPtr m_encoder;
+
+ bool m_deviceOpen = false;
+ Maybe<String> m_deviceName;
+ VoiceInputMode m_inputMode;
+ VoiceChannelMode m_channelMode;
+
+ ApplicationControllerPtr m_applicationController;
+};
+
+}
+
+#endif \ No newline at end of file