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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-20 15:00:59 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-20 15:00:59 +1000
commitc1ae23808677028ef6ac1b7f0b19b298d78affc2 (patch)
tree0310c9d5e4673ea49add9791713fdd83b81ed87f /source/frontend/StarVoice.cpp
parent9d66acde2ae6896607da953e20ba5bbfc23948f6 (diff)
parent043db1841ee46ace0f6919bfdf6ac20a539faaca (diff)
Merge branch 'voice'
Diffstat (limited to 'source/frontend/StarVoice.cpp')
-rw-r--r--source/frontend/StarVoice.cpp716
1 files changed, 716 insertions, 0 deletions
diff --git a/source/frontend/StarVoice.cpp b/source/frontend/StarVoice.cpp
new file mode 100644
index 0000000..82205bd
--- /dev/null
+++ b/source/frontend/StarVoice.cpp
@@ -0,0 +1,716 @@
+#include "StarVoice.hpp"
+#include "StarFormat.hpp"
+#include "StarJsonExtra.hpp"
+#include "StarApplicationController.hpp"
+#include "StarTime.hpp"
+#include "StarRoot.hpp"
+#include "StarLogging.hpp"
+#include "StarInterpolation.hpp"
+#include "opus/include/opus.h"
+
+#include "SDL.h"
+
+constexpr int VOICE_SAMPLE_RATE = 48000;
+constexpr int VOICE_FRAME_SIZE = 960;
+
+constexpr int VOICE_MAX_FRAME_SIZE = 6 * VOICE_FRAME_SIZE;
+constexpr int VOICE_MAX_PACKET_SIZE = 3 * 1276;
+
+constexpr uint16_t VOICE_VERSION = 1;
+
+namespace Star {
+
+EnumMap<VoiceInputMode> const VoiceInputModeNames{
+ {VoiceInputMode::VoiceActivity, "VoiceActivity"},
+ {VoiceInputMode::PushToTalk, "PushToTalk"}
+};
+
+EnumMap<VoiceChannelMode> const VoiceChannelModeNames{
+ {VoiceChannelMode::Mono, "Mono"},
+ {VoiceChannelMode::Stereo, "Stereo"}
+};
+
+inline float getAudioChunkLoudness(int16_t* data, size_t samples, float volume) {
+ if (!samples)
+ return 0.f;
+
+ double rms = 0.;
+ for (size_t i = 0; i != samples; ++i) {
+ float sample = ((float)data[i] / 32767.f) * volume;
+ rms += (double)(sample * sample);
+ }
+
+ float fRms = sqrtf((float)(rms / samples));
+
+ if (fRms > 0)
+ return std::clamp<float>(20.f * log10f(fRms), -127.f, 0.f);
+ else
+ return -127.f;
+}
+
+float getAudioLoudness(int16_t* data, size_t samples, float volume = 1.0f) {
+ constexpr size_t CHUNK_SIZE = 50;
+
+ float highest = -127.f;
+ for (size_t i = 0; i < samples; i += CHUNK_SIZE) {
+ float level = getAudioChunkLoudness(data + i, std::min<size_t>(i + CHUNK_SIZE, samples) - i, volume);
+ if (level > highest)
+ highest = level;
+ }
+
+ return highest;
+}
+
+struct VoiceAudioStream {
+ // TODO: This should really be a ring buffer instead.
+ std::queue<int16_t> samples;
+ SDL_AudioStream* sdlAudioStreamMono;
+ SDL_AudioStream* sdlAudioStreamStereo;
+ Mutex mutex;
+
+ VoiceAudioStream()
+ : sdlAudioStreamMono (SDL_NewAudioStream(AUDIO_S16, 1, 48000, AUDIO_S16SYS, 1, 44100))
+ , sdlAudioStreamStereo(SDL_NewAudioStream(AUDIO_S16, 2, 48000, AUDIO_S16SYS, 2, 44100)) {};
+ ~VoiceAudioStream() {
+ SDL_FreeAudioStream(sdlAudioStreamMono);
+ SDL_FreeAudioStream(sdlAudioStreamStereo);
+ }
+
+ inline int16_t take() {
+ int16_t sample = 0;
+ if (!samples.empty()) {
+ sample = samples.front();
+ samples.pop();
+ }
+ return sample;
+ }
+
+ size_t resample(int16_t* in, size_t inSamples, std::vector<int16_t>& out, bool mono) {
+ SDL_AudioStream* stream = mono ? sdlAudioStreamMono : sdlAudioStreamStereo;
+ SDL_AudioStreamPut(stream, in, inSamples * sizeof(int16_t));
+ if (int available = SDL_AudioStreamAvailable(stream)) {
+ out.resize(available / 2);
+ SDL_AudioStreamGet(stream, out.data(), available);
+ return available;
+ }
+ return 0;
+ }
+};
+
+Voice::Speaker::Speaker(SpeakerId id)
+ : decoderMono (createDecoder(1), opus_decoder_destroy)
+ , decoderStereo(createDecoder(2), opus_decoder_destroy) {
+ speakerId = id;
+ audioStream = make_shared<VoiceAudioStream>();
+}
+
+Json Voice::Speaker::toJson() const {
+ return JsonObject{
+ {"speakerId", speakerId},
+ {"entityId", entityId },
+ {"name", name },
+ {"playing", (bool)playing},
+ {"muted", (bool)muted },
+ {"decibels", (float)decibelLevel},
+ {"smoothDecibels", (float)smoothDb },
+ {"position", jsonFromVec2F(position)}
+ };
+}
+
+Voice* Voice::s_singleton;
+
+Voice* Voice::singletonPtr() {
+ return s_singleton;
+}
+
+Voice& Voice::singleton() {
+ if (!s_singleton)
+ throw VoiceException("Voice::singleton() called with no Voice instance available");
+ else
+ return *s_singleton;
+}
+
+Voice::Voice(ApplicationControllerPtr appController) : m_encoder(nullptr, opus_encoder_destroy) {
+ if (s_singleton)
+ throw VoiceException("Singleton Voice has been constructed twice");
+
+ m_clientSpeaker = make_shared<Speaker>(m_speakerId);
+ m_inputMode = VoiceInputMode::PushToTalk;
+ m_channelMode = VoiceChannelMode::Mono;
+ m_applicationController = appController;
+
+ m_stopThread = false;
+ m_thread = Thread::invoke("Voice::thread", mem_fn(&Voice::thread), this);
+
+ s_singleton = this;
+}
+
+Voice::~Voice() {
+ m_stopThread = true;
+
+ {
+ MutexLocker locker(m_threadMutex);
+ m_threadCond.broadcast();
+ }
+
+ m_thread.finish();
+
+ if (m_nextSaveTime)
+ save();
+
+ closeDevice();
+
+ s_singleton = nullptr;
+}
+
+void Voice::init() {
+ resetEncoder();
+ resetDevice();
+}
+
+
+template <typename T>
+inline bool change(T& value, T newValue, bool& out) {
+ bool changed = value != newValue;
+ out |= changed;
+ value = move(newValue);
+ return changed;
+}
+
+void Voice::loadJson(Json const& config, bool skipSave) {
+ // Not all keys are required
+
+ bool changed = false;
+
+ {
+ bool enabled = shouldEnableInput();
+ m_enabled = config.getBool("enabled", m_enabled);
+ m_inputEnabled = config.getBool("inputEnabled", m_inputEnabled);
+ if (shouldEnableInput() != enabled) {
+ changed = true;
+ resetDevice();
+ }
+ }
+
+ if (config.contains("deviceName") // Make sure null-type key exists
+ && change(m_deviceName, config.optString("deviceName"), changed))
+ resetDevice();
+
+ m_threshold = config.getFloat("threshold", m_threshold);
+ m_inputVolume = config.getFloat("inputVolume", m_inputVolume);
+ m_outputVolume = config.getFloat("outputVolume", m_outputVolume);
+
+ if (change(m_loopback, config.getBool("loopback", m_loopback), changed))
+ m_clientSpeaker->playing = false;
+
+ if (auto inputMode = config.optString("inputMode")) {
+ if (change(m_inputMode, VoiceInputModeNames.getLeft(*inputMode), changed))
+ m_lastInputTime = 0;
+ }
+
+ if (auto channelMode = config.optString("channelMode")) {
+ if (change(m_channelMode, VoiceChannelModeNames.getLeft(*channelMode), changed)) {
+ closeDevice();
+ resetEncoder();
+ resetDevice();
+ }
+ }
+
+ if (changed && !skipSave)
+ scheduleSave();
+}
+
+
+
+Json Voice::saveJson() const {
+ return JsonObject{
+ {"enabled", m_enabled},
+ {"inputEnabled", m_inputEnabled},
+ {"inputDevice", m_deviceName ? *m_deviceName : Json()},
+ {"threshold", m_threshold},
+ {"inputVolume", m_inputVolume},
+ {"outputVolume", m_outputVolume},
+ {"inputMode", VoiceInputModeNames.getRight(m_inputMode)},
+ {"channelMode", VoiceChannelModeNames.getRight(m_channelMode)},
+ {"loopback", m_loopback},
+ {"version", 1}
+ };
+}
+
+void Voice::save() const {
+ if (Root* root = Root::singletonPtr()) {
+ if (auto config = root->configuration())
+ config->set("voice", saveJson());
+ }
+}
+
+void Voice::scheduleSave() {
+ if (!m_nextSaveTime)
+ m_nextSaveTime = Time::monotonicMilliseconds() + 2000;
+}
+
+Voice::SpeakerPtr Voice::setLocalSpeaker(SpeakerId speakerId) {
+ if (m_speakers.contains(m_speakerId))
+ m_speakers.remove(m_speakerId);
+
+ m_clientSpeaker->speakerId = m_speakerId = speakerId;
+ return m_speakers.insert(m_speakerId, m_clientSpeaker).first->second;
+}
+
+Voice::SpeakerPtr Voice::localSpeaker() {
+ return m_clientSpeaker;
+}
+
+Voice::SpeakerPtr Voice::speaker(SpeakerId speakerId) {
+ if (m_speakerId == speakerId)
+ return m_clientSpeaker;
+ else {
+ if (SpeakerPtr const* ptr = m_speakers.ptr(speakerId))
+ return *ptr;
+ else
+ return m_speakers.emplace(speakerId, make_shared<Speaker>(speakerId)).first->second;
+ }
+}
+
+HashMap<Voice::SpeakerId, Voice::SpeakerPtr>& Voice::speakers() {
+ return m_speakers;
+}
+
+List<Voice::SpeakerPtr> Voice::sortedSpeakers(bool onlyPlaying) {
+ List<SpeakerPtr> result;
+
+ auto sorter = [](SpeakerPtr const& a, SpeakerPtr const& b) -> bool {
+ if (a->lastPlayTime != b->lastPlayTime)
+ return a->lastPlayTime < b->lastPlayTime;
+ else
+ return a->speakerId < b->speakerId;
+ };
+
+ for (auto& p : m_speakers) {
+ if (!onlyPlaying || p.second->playing)
+ result.insertSorted(p.second, sorter);
+ }
+
+ return result;
+}
+
+void Voice::clearSpeakers() {
+ auto it = m_speakers.begin();
+ while (it != m_speakers.end()) {
+ if (it->second == m_clientSpeaker)
+ it = ++it;
+ else
+ it = m_speakers.erase(it);
+ }
+}
+
+void Voice::readAudioData(uint8_t* stream, int len) {
+ auto now = Time::monotonicMilliseconds();
+ bool active = m_encoder && m_encodedChunksLength < 2048
+ && (m_inputMode == VoiceInputMode::VoiceActivity || now < m_lastInputTime);
+
+ size_t sampleCount = len / 2;
+
+ if (active) {
+ float decibels = getAudioLoudness((int16_t*)stream, sampleCount);
+
+ if (m_inputMode == VoiceInputMode::VoiceActivity) {
+ if (decibels > m_threshold)
+ m_lastThresholdTime = now;
+ active = now - m_lastThresholdTime < 50;
+ }
+ }
+
+ m_clientSpeaker->decibelLevel = getAudioLoudness((int16_t*)stream, sampleCount, m_inputVolume);
+
+ if (!m_loopback) {
+ if (active && !m_clientSpeaker->playing)
+ m_clientSpeaker->lastPlayTime = now;
+
+ m_clientSpeaker->playing = active;
+ }
+
+ MutexLocker captureLock(m_captureMutex);
+ if (active) {
+ m_capturedChunksFrames += sampleCount / m_deviceChannels;
+ auto data = (opus_int16*)malloc(len);
+ memcpy(data, stream, len);
+ m_capturedChunks.emplace(data, sampleCount); // takes ownership
+ m_threadCond.signal();
+ }
+ else { // Clear out any residual data so they don't manifest at the start of the next encode, whenever that is
+ while (!m_capturedChunks.empty())
+ m_capturedChunks.pop();
+
+ m_capturedChunksFrames = 0;
+ }
+}
+
+void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
+ size_t samples = frameCount * channels;
+ static std::vector<int16_t> finalBuffer, speakerBuffer;
+ static std::vector<int32_t> sharedBuffer; //int32 to reduce clipping
+ speakerBuffer.resize(samples);
+ sharedBuffer.resize(samples);
+
+ bool mix = false;
+ {
+ MutexLocker lock(m_activeSpeakersMutex);
+ auto it = m_activeSpeakers.begin();
+ while (it != m_activeSpeakers.end()) {
+ SpeakerPtr const& speaker = *it;
+ VoiceAudioStream* audio = speaker->audioStream.get();
+ MutexLocker audioLock(audio->mutex);
+ if (speaker->playing && !audio->samples.empty()) {
+ for (size_t i = 0; i != samples; ++i)
+ speakerBuffer[i] = audio->take();
+
+ if (speaker != m_clientSpeaker)
+ speaker->decibelLevel = getAudioLoudness(speakerBuffer.data(), samples);
+
+ if (!speaker->muted) {
+ mix = true;
+
+ float volume = speaker->volume;
+ Array2F levels = speaker->channelVolumes;
+ for (size_t i = 0; i != samples; ++i)
+ sharedBuffer[i] += (int32_t)(speakerBuffer[i]) * levels[i % 2] * volume;
+ //Blends the weaker channel into the stronger one,
+ /* unused, is a bit too strong on stereo music.
+ float maxLevel = max(levels[0], levels[1]);
+ float leftToRight = maxLevel != 0.0f ? 1.0f - (levels[0] / maxLevel) : 0.0f;
+ float rightToLeft = maxLevel != 0.0f ? 1.0f - (levels[1] / maxLevel) : 0.0f;
+
+ int16_t* speakerData = speakerBuffer.data();
+ int32_t* sharedData = sharedBuffer.data();
+ for (size_t i = 0; i != frameCount; ++i) {
+ auto leftSample = (float)*speakerData++;
+ auto rightSample = (float)*speakerData++;
+
+ if (rightToLeft != 0.0f)
+ leftSample = ( leftSample + rightSample * rightToLeft) / (1.0f + rightToLeft);
+ if (leftToRight != 0.0f)
+ rightSample = (rightSample + leftSample * leftToRight) / (1.0f + leftToRight);
+
+ *sharedData++ += (int32_t)leftSample * levels[0];
+ *sharedData++ += (int32_t)rightSample * levels[1];
+ }
+ //*/
+ }
+ ++it;
+ }
+ else {
+ speaker->playing = false;
+ if (speaker != m_clientSpeaker)
+ speaker->decibelLevel = -96.0f;
+ it = m_activeSpeakers.erase(it);
+ }
+ }
+ }
+
+ if (mix) {
+ finalBuffer.resize(sharedBuffer.size(), 0);
+
+ float vol = m_outputVolume;
+ for (size_t i = 0; i != sharedBuffer.size(); ++i)
+ finalBuffer[i] = (int16_t)clamp<int>(sharedBuffer[i] * vol, INT16_MIN, INT16_MAX);
+
+ SDL_MixAudioFormat((Uint8*)buffer, (Uint8*)finalBuffer.data(), AUDIO_S16, finalBuffer.size() * sizeof(int16_t), SDL_MIX_MAXVOLUME);
+ memset(sharedBuffer.data(), 0, sharedBuffer.size() * sizeof(int32_t));
+ }
+}
+
+void Voice::update(PositionalAttenuationFunction positionalAttenuationFunction) {
+ for (auto& entry : m_speakers) {
+ if (SpeakerPtr& speaker = entry.second) {
+ if (positionalAttenuationFunction) {
+ speaker->channelVolumes = {
+ 1.0f - positionalAttenuationFunction(0, speaker->position, 1.0f),
+ 1.0f - positionalAttenuationFunction(1, speaker->position, 1.0f)
+ };
+ }
+ else
+ speaker->channelVolumes = Vec2F::filled(1.0f);
+
+ auto& dbHistory = speaker->dbHistory;
+ memcpy(&dbHistory[1], &dbHistory[0], (dbHistory.size() - 1) * sizeof(float));
+ dbHistory[0] = speaker->decibelLevel;
+ float smoothDb = 0.0f;
+ for (float dB : dbHistory)
+ smoothDb += dB;
+
+ speaker->smoothDb = smoothDb / dbHistory.size();
+ }
+ }
+
+ if (m_nextSaveTime && Time::monotonicMilliseconds() > m_nextSaveTime) {
+ m_nextSaveTime = 0;
+ save();
+ }
+}
+
+
+void Voice::setDeviceName(Maybe<String> deviceName) {
+ if (m_deviceName == deviceName)
+ return;
+
+ m_deviceName = deviceName;
+ if (m_deviceOpen)
+ openDevice();
+}
+
+StringList Voice::availableDevices() {
+ int devices = SDL_GetNumAudioDevices(1);
+ StringList deviceList;
+ if (devices > 0) {
+ deviceList.reserve(devices);
+ for (size_t i = 0; i != devices; ++i)
+ deviceList.emplace_back(SDL_GetAudioDeviceName(i, 1));
+ }
+ deviceList.sort();
+ return deviceList;
+}
+
+int Voice::send(DataStreamBuffer& out, size_t budget) {
+ out.setByteOrder(ByteOrder::LittleEndian);
+ out.write<uint16_t>(VOICE_VERSION);
+
+ MutexLocker encodeLock(m_encodeMutex);
+
+ if (m_encodedChunks.empty())
+ return 0;
+
+ std::vector<ByteArray> encodedChunks = move(m_encodedChunks);
+ size_t encodedChunksLength = m_encodedChunksLength;
+ m_encodedChunksLength = 0;
+
+ encodeLock.unlock();
+
+ for (auto& chunk : encodedChunks) {
+ out.write<uint32_t>(chunk.size());
+ out.writeBytes(chunk);
+ if (budget && (budget -= min<size_t>(budget, chunk.size())) == 0)
+ break;
+ }
+
+ m_lastSentTime = Time::monotonicMilliseconds();
+ if (m_loopback)
+ receive(m_clientSpeaker, { out.ptr(), out.size() });
+ return 1;
+}
+
+bool Voice::receive(SpeakerPtr speaker, std::string_view view) {
+ if (!m_enabled || !speaker || view.empty())
+ return false;
+
+ try {
+ DataStreamExternalBuffer reader(view.data(), view.size());
+ reader.setByteOrder(ByteOrder::LittleEndian);
+
+ if (reader.read<uint16_t>() > VOICE_VERSION)
+ return false;
+
+ uint32_t opusLength = 0;
+ while (!reader.atEnd()) {
+ reader >> opusLength;
+ if (reader.pos() + opusLength > reader.size())
+ throw VoiceException("Opus packet length goes past end of buffer"s, false);
+ auto opusData = (unsigned char*)reader.ptr() + reader.pos();
+ reader.seek(opusLength, IOSeek::Relative);
+
+ int channels = opus_packet_get_nb_channels(opusData);
+ if (channels == OPUS_INVALID_PACKET)
+ continue;
+
+ bool mono = channels == 1;
+ OpusDecoder* decoder = mono ? speaker->decoderMono.get() : speaker->decoderStereo.get();
+ int samples = opus_decoder_get_nb_samples(decoder, opusData, opusLength);
+ if (samples < 0)
+ throw VoiceException(strf("Decoder error: {}", opus_strerror(samples)), false);
+
+ m_decodeBuffer.resize(samples * (size_t)channels);
+
+ int decodedSamples = opus_decode(decoder, opusData, opusLength, m_decodeBuffer.data(), m_decodeBuffer.size() * sizeof(int16_t), 0);
+ if (decodedSamples <= 0) {
+ if (decodedSamples < 0)
+ throw VoiceException(strf("Decoder error: {}", opus_strerror(samples)), false);
+ return true;
+ }
+
+ //Logger::info("Voice: decoded Opus chunk {} bytes -> {} samples", opusLength, decodedSamples * channels);
+
+ speaker->audioStream->resample(m_decodeBuffer.data(), (size_t)decodedSamples * channels, m_resampleBuffer, mono);
+
+ {
+ MutexLocker lock(speaker->audioStream->mutex);
+ auto& samples = speaker->audioStream->samples;
+
+ auto now = Time::monotonicMilliseconds();
+ if (now - speaker->lastReceiveTime < 1000) {
+ auto limit = (size_t)speaker->minimumPlaySamples + 22050;
+ if (samples.size() > limit) { // skip ahead if we're getting too far
+ for (size_t i = samples.size(); i >= limit; --i)
+ samples.pop();
+ }
+ }
+ else
+ samples = std::queue<int16_t>();
+
+ speaker->lastReceiveTime = now;
+
+ if (mono) {
+ for (int16_t sample : m_resampleBuffer) {
+ samples.push(sample);
+ samples.push(sample);
+ }
+ }
+ else {
+ for (int16_t sample : m_resampleBuffer)
+ samples.push(sample);
+ }
+ }
+ playSpeaker(speaker, channels);
+ }
+ return true;
+ }
+ catch (StarException const& e) {
+ Logger::error("Voice: Error receiving voice data for speaker #{} ('{}'): {}", speaker->speakerId, speaker->name, e.what());
+ return false;
+ }
+}
+
+void Voice::setInput(bool input) {
+ m_lastInputTime = (m_deviceOpen && input) ? Time::monotonicMilliseconds() + 1000 : 0;
+}
+
+OpusDecoder* Voice::createDecoder(int channels) {
+ int error;
+ OpusDecoder* decoder = opus_decoder_create(VOICE_SAMPLE_RATE, channels, &error);
+ if (error != OPUS_OK)
+ throw VoiceException::format("Could not create decoder: {}", opus_strerror(error));
+ else
+ return decoder;
+}
+
+OpusEncoder* Voice::createEncoder(int channels) {
+ int error;
+ OpusEncoder* encoder = opus_encoder_create(VOICE_SAMPLE_RATE, channels, OPUS_APPLICATION_AUDIO, &error);
+ if (error != OPUS_OK)
+ throw VoiceException::format("Could not create encoder: {}", opus_strerror(error));
+ else
+ return encoder;
+}
+
+void Voice::resetEncoder() {
+ int channels = encoderChannels();
+ MutexLocker locker(m_threadMutex);
+ m_encoder.reset(createEncoder(channels));
+ opus_encoder_ctl(m_encoder.get(), OPUS_SET_BITRATE(channels == 2 ? 50000 : 24000));
+}
+
+void Voice::resetDevice() {
+ if (shouldEnableInput())
+ openDevice();
+ else
+ closeDevice();
+}
+
+void Voice::openDevice() {
+ closeDevice();
+
+ m_applicationController->openAudioInputDevice(
+ m_deviceName ? m_deviceName->utf8Ptr() : nullptr,
+ VOICE_SAMPLE_RATE,
+ m_deviceChannels = encoderChannels(),
+ this,
+ [](void* userdata, uint8_t* stream, int len) {
+ ((Voice*)(userdata))->readAudioData(stream, len);
+ }
+ );
+
+ m_deviceOpen = true;
+}
+
+void Voice::closeDevice() {
+ if (!m_deviceOpen)
+ return;
+
+ m_applicationController->closeAudioInputDevice();
+ m_clientSpeaker->playing = false;
+ m_clientSpeaker->decibelLevel = -96.0f;
+ m_deviceOpen = false;
+}
+
+bool Voice::playSpeaker(SpeakerPtr const& speaker, int channels) {
+ if (speaker->playing || speaker->audioStream->samples.size() < speaker->minimumPlaySamples)
+ return false;
+
+ if (!speaker->playing) {
+ speaker->lastPlayTime = Time::monotonicMilliseconds();
+ speaker->playing = true;
+ MutexLocker lock(m_activeSpeakersMutex);
+ m_activeSpeakers.insert(speaker);
+ }
+ return true;
+}
+
+void Voice::thread() {
+ while (true) {
+ MutexLocker locker(m_threadMutex);
+
+ m_threadCond.wait(m_threadMutex);
+ if (m_stopThread)
+ return;
+
+ {
+ MutexLocker locker(m_captureMutex);
+ ByteArray encoded(VOICE_MAX_PACKET_SIZE, 0);
+ size_t frameSamples = VOICE_FRAME_SIZE * (size_t)m_deviceChannels;
+ while (m_capturedChunksFrames >= VOICE_FRAME_SIZE) {
+ std::vector<opus_int16> samples;
+ samples.reserve(frameSamples);
+ size_t samplesLeft = frameSamples;
+ while (samplesLeft && !m_capturedChunks.empty()) {
+ auto& front = m_capturedChunks.front();
+ if (front.exhausted())
+ m_capturedChunks.pop();
+ else
+ samplesLeft -= front.takeSamples(samples, samplesLeft);
+ }
+ m_capturedChunksFrames -= VOICE_FRAME_SIZE;
+
+ if (m_inputVolume != 1.0f) {
+ for (size_t i = 0; i != samples.size(); ++i)
+ samples[i] *= m_inputVolume;
+ }
+
+ if (int encodedSize = opus_encode(m_encoder.get(), samples.data(), VOICE_FRAME_SIZE, (unsigned char*)encoded.ptr(), encoded.size())) {
+ if (encodedSize == 1)
+ continue;
+
+ encoded.resize(encodedSize);
+
+ {
+ MutexLocker lock(m_encodeMutex);
+ m_encodedChunks.emplace_back(move(encoded));
+ m_encodedChunksLength += encodedSize;
+
+ encoded = ByteArray(VOICE_MAX_PACKET_SIZE, 0);
+ }
+
+ //Logger::info("Voice: encoded Opus chunk {} samples -> {} bytes", frameSamples, encodedSize);
+ }
+ else if (encodedSize < 0)
+ Logger::error("Voice: Opus encode error {}", opus_strerror(encodedSize));
+ }
+ }
+
+ continue;
+
+ locker.unlock();
+ Thread::yield();
+ }
+ return;
+}
+
+} \ No newline at end of file